Forum Replies Created

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  • Steve Forde

    April 8, 2006 at 4:59 am in reply to: AE 7 using boot camp

    Thats an error from AE when the project has previously defined render queue items that need Quicktime, and Quicktime is not installed. The AE benchmark project has two items in it – one having been set to use Quicktime. If QT is not present then AE has a fit. (instead of allowing you just select another video format)

    Installing QT (a wierd concept since you’re on a mac!) should resolve the problem.

    Just testing myself as well on a macbook pro.

    Steve
    GridIron Software Inc.

  • Steve Forde

    April 7, 2006 at 6:48 pm in reply to: AE 7 using boot camp

    OK – so I am letting the geek get the better of me. Just got my macbook, and am doing the bootcamp thing. Will then run our standard AE 7 and Nucleo tests on it.

    Stay tuned.

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 30, 2006 at 4:00 pm in reply to: nucleo with Blackmagic in AE?

    I have to admit we have been doing the collective head scratch on this one. Completely unable to reproduce the error on our end. I will have our team connect with the Decklink folks and get this issue fixed.

    Thanks for the patience (and thanks for the offer to help from Decklink).

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 19, 2006 at 3:33 pm in reply to: dell e1705

    I have this laptop – however with the nvidia Go 7800 card and uwxga monitor. It will kick the beejeezus out of your old desktop. (Shameless plug…with Nucleo of course…end shameless plug)

    Its a very solid laptop. Be forewarned though – the battery doesn’t last long at all – so if you need battery life – get the 9 cell battery. I have the 6 cell, and it only lasts about 1.5 hours.

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 14, 2006 at 2:44 am in reply to: g5 stud machine

    Yep – Nucleo is a RAM beast when it comes to the Quad. It dramatically impacts performance as well. As an example, a G5 Quad with 4GB of RAM rendered a test comp in 13 minutes, where 8 GB of RAM did it in less than 9 minutes. Of course – the same comp without Nucleo took almost 40 minutes – so 13 isn’t bad!

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 13, 2006 at 4:41 pm in reply to: Open GL problems

    You should be able to get around it by removing the OpenGL plugin. Its usually in a folder called “extensions” within the plugin directory of AE. Just make sure that AE is not running when you do this.

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 9, 2006 at 3:11 pm in reply to: AE7 much slower than 6.5

    Out of interest – are you using any Virus / Spyware / Spam / Firewall (Beyond Win XP) protection while running AE 7?

    Also – do you have anything in the AE cache (green line for previews) when minimizing AE etc?

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 9, 2006 at 3:11 pm in reply to: AE7 much slower than 6.5

    Out of interest – are you using any Virus / Spyware / Spam / Firewall (Beyond Win XP) protection while running AE 7?

    Also – do you have anything in the AE cache (green line for previews) when minimizing AE etc?

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 4, 2006 at 1:37 pm in reply to: After Effects render farm

    Not trying to say that the -m approach isn’t useful, I do want to point out a couple things that you can’t do using -m versus what you can do with Nucleo, while maxing out your CPU’s.

    1. Previews – RAM, Shift-RAM and Spacebar Previews
    2. Full support for the entire render Queue (render to movies, sequences, post render actions etc)
    3. RAM Management (Running 2 instances using -m will attempt to use more RAM than you probably have, causing system sluggishness and performance degradation. Nucleo will prevent this from happening, while not affecting the instance of AE that you actually want to use…)
    4. Disk Management (Running multiple instances can overload many disk types as each instance writes its files)
    5. Performance Priority (Nucleo can dynamically set priority of background instances if other applications are attempting to use CPU)
    6. Temporal dependent plugin detection – if rendering to a sequence using watchfolder between instances, temporal plugins will break. Nucleo automatically detects and reacts to this situation.
    7. Does all this Automatically. No scripts, No config, No re-imports / exports
    8. Its not that expensive….

    Again, if -m works for you, then thats a good thing. Just don’t want to leave anyone with the impression that all Nucleo does is the same thing.

    Steve
    GridIron Software Inc.

  • Steve Forde

    March 3, 2006 at 1:17 pm in reply to: mac book pro

    As a mac user, I still love my powerbook, but had to post about these new dell laptops we just recieved….

    https://www1.us.dell.com/content/products/features.aspx/inspn_9400?c=us&cs=04&l=en&s=bsd

    With the high end 256MB Nvidia Go 7800 (Full OpenGl support in AE), the high resolution monitor and maxed out with RAM and CPU – this thing ROCKS! (minus the form factor..). Ironically, aside from the Quads in our lab, these laptops are faster than most of our desktops. (Using Nucleo of course…..;)

    Steve
    GridIron Software Inc.

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