For slow moving particles often its tough to keep them from building up, so if you have a look you like that moves quicker but you want it slower, just set the frames per second in the render dialogue higher and then interpret the footage back to your standard frame rate in AE. So if you set it to 60fps you will get twice as many frames when interpreted to 30fps and at half the moving speed.
This also lets you turn up the particle count because they are on screen for half the time (or less, and that means you can max out that much sooner) and that usually helps with the smoothness too.