[Walter Soyka] “Because it was first EOL’ed eight years ago in 2006 and finally discontinued five years ago in 2009? Doesn’t that make you a little nervous about using it in production going forward?”
Oddly enough, Shake continues to inspire me with more confidence than almost any other application I have ever worked in – I think there a massive simplicity and elegance to the underlying architecture that makes it incredibly resilient.
I mean, it’s still working fine in Mavericks – that says a helluva lot about it.
Objectively speaking, of course, you’re totally right – but how can you give up on something that is so deep and powerful and such an incredible pleasure to work with?
Although I’ve lost touch with that community a bit in the last couple of years, I bet there are still a goodly number of VFX people who are still using it for one thing or another. The deep and lasting affection for it was really quite something …
Simon Ubsdell
tokyo-uk.com