Forum Replies Created

  • Simon Mullins

    January 27, 2012 at 5:06 am in reply to: Sony Vegas Pro 11 How to stop transparency

    That would have been a lot simpler xD.

    What i ended up doing was masking out parts on the bottom clip so there was no overlap and therefore no transparency. I didnt think about transitions :P.

  • Simon Mullins

    January 23, 2012 at 1:18 am in reply to: Black parts when rendering Sony Vegas Pro 11

    I just tested and i get no problems when doing it with mp4 which makes me think it is human error and therefore wont be fixed by reinstalling.

  • Simon Mullins

    December 24, 2011 at 6:10 am in reply to: Changing Brightness at different angles

    It’s okay once I recreated the emitter and then added an object to the emmiter (a sphere) then it showed up. Thanks for your help!

  • Simon Mullins

    December 24, 2011 at 2:41 am in reply to: Changing Brightness at different angles

    Yeah thanks turning Specular off worked. Now this isnt really related but I don’t see the point in making a whole other thread so I’ll just post a new problem here. I have an emitter for snow except it doesnt show up when I render. How do I fix this problem? 😀

  • Simon Mullins

    December 13, 2011 at 7:07 am in reply to: Changing Floor Colours Based on the camera position

    Thanks for the reply and the link it really helped. I fixed this by turning on luminance and messing around with the gradients. Now Im wondering is there a way to change it so it becomes dark when I go to a higher angle rather than going darker when I go to a lower angle. I tried changing one side of the gradient to slightly gray but this makes no noticable difference.

  • I’m new to Cinema 4D as well so I’m proably not the best person to help you but you could try adding a keyframe inbetween the 10 and the 15 and setting it to the correct y-axis value ?

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