Sean Platt
Forum Replies Created
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That did the trick. Thanks Steve!
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Hi Dave, it is for a Facebook video banner. So yes, close to 400px at 312px. To me, it just seemed more pronounced than normal, and it may be due to the contrast. I figured it might be normal, but I still have a lot to learn in AE and wondered whether there might be something I am missing here. Perhaps not in this case :). Thanks for the feedback!
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Thanks Miguel. I was unaware of the limit.
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Thanks Xavier! I will try that.
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Sean Platt
March 15, 2016 at 5:19 pm in reply to: Parenting a scale layer of one layer to position of anotherDan, thanks so much. This worked perfectly. Slowly putting this (expressions) all together in my head 🙂
Again, thank you for taking the time to help!
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Sean Platt
February 26, 2016 at 12:01 am in reply to: Glitches with animation using .toWorld expressionHi Cassius, I did not think of that but I just shortened the time of the animation and that took care of it for some reason.
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Thanks Dave. I haven’t worked in 3D applications so may need to look for other options.
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Thanks Walter. I think I might need to do this by hand like you said. The expression you referred to almost does it, but need to control placement a little more. Thanks again.
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Hi Walter. Sorry I wasn’t clear- these are good questions. There is quite a large amount of balls. pretty close to 200 layers with one ball per layer. I would say pretty random on where they land. Clusters are fine. There should not be much intersecting going on other than right at the beginning as they are moving outward from the center. On the last frame. The balls should be really spread out across the 1920 x 1080 window and show more clusters in some spots. So to that, they wouldn’t all travel the same distance- some of them end closer to the center than others. But they will start/stop at the the same time. And they won’t need to have any kind of dynamics applied where they react to one another. The only thing is there will be a camera movement applied to the comp, panning out as they balls are moving out from the center to their ending spot.
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Thanks Johnny. I got that part. What I am trying to figure out is if there is a shortcut to animating the mask path from a curve to a straight line much like you could use the blend effect in illustrator to automatically put in the number of steps in between (although not absent of issues of its own). I have animated the mask path by hand and just copied and placed into each word or sentence that would use the masked path, but wondering if there is a quicker way if I end up using various masked paths that have different curves and so forth so I don’t have to re-animate the path every time I need to change it. Just seeing if AE can animate the between frames for the masked path automatically. Forgive me if I am not explaining this well.