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  • For anyone else who may encounter this… It’s a stupidly simple fix. It appears that the default setting on the OUTPUT MODULE SETTING are set at 480×720, so I just hit resize to change it to my Comp Setting, (which for me was 1920×1080) and it worked fine. Don’t know why it doesn’t follow the comp size, but…

    PS I am on CS6

    Cheers…

  • Hi,

    Don’t know if this will get monitored or not, but I am having the same problem and I tried what was suggested here and it didn’t work for me. So I figured, oh well and just tried to resize it, but the resolution is not the same and so the still seems very blurry, compared with the original footage. I used PNG to try to maintain the same quality, but it didn’t work. I have had this problem before and found a work-around, but it is an important function for what I have been working on lately, so if someone has any idea, I would be very grateful, as I have searched around a fair amount and can’t seem to find anything. Thanks…

  • Sean Lloyd

    March 11, 2014 at 10:53 am in reply to: Question on Aligning Elements

    I was interested in that, but haven’t heard very good things about it. Particularly that it is very picky with video cards and I am not on their list at present. Have you been using it? Do you like it and if so, do you have a very high end computer set-up because I am still on an older Mac at present.

    Thanks for the response, Ted. Your info is always really good….

  • Sean Lloyd

    January 15, 2014 at 4:34 am in reply to: Lights Change Positions when Changing Camera angles?

    Yes, the brightness of the light hitting the floor. I worked it out for the shot I need. Just made the one camera angle correct. Thanks, again for all your help. What a wonderful resource this is…Ian

  • Sean Lloyd

    January 15, 2014 at 4:31 am in reply to: Lights Change Positions when Changing Camera angles?

    If I look at a light in the main camera see where it’s placed, then look at one of the custom camera angles that I suppose are there by default, because I haven’t changed them. It is clear that the position has changed slightly. I have some 3D words in a round pool of light on the floor, it’s pretty easy to see. Of course things change from different perspectives, but the titles sometimes will have moved a little bit out of the pool of light. I finally figured that it doesn’t matter much on this shot because I am only using one camera, so I just made sure that one looked right. If it happens again, I could do a test by placing an x at a particular coordinate as well as the light or something to double check it. Thanks very much for the reply…Ian

  • Sean Lloyd

    January 14, 2014 at 2:21 am in reply to: Moving Lights Made Easy?

    Excellent! Thanks Darby. I think I read about that somewhere, but then couldn’t find it. Thanks, very much!…Ian

  • Sean Lloyd

    January 14, 2014 at 2:17 am in reply to: Moving Lights Made Easy?

    Thanks, Ted.

    I have another question that I was going to post about lights. Why do they change position from one camera to another? Don’t know if you know the answer to that or not, but it’s driving me bats. I have overhead lights that are making round pools on the floor and when I change camera angles the light is in a slightly different place. I know it’s doing this because the I have checked it from overhead and they’re lined up perfectly. I’m wondering if it has to do with the same issue as rotating camera angles. I watched a tutorial about setting up Nulls and having to parent them in a very specific way in order keep the program from processing the shot in a way that was unintended. Just thought I’d ask before I made another post.

    Thanks, again for all your help. Much appreciated…Ian

  • Sean Lloyd

    January 11, 2014 at 7:16 am in reply to: Moving Lights Made Easy?

    Hi Chris,

    I thought I included a photo, perhaps I made a mistake on that, too. 🙂

    So I should be able to click on the Point Of Interest? I am starting to get it better though now. I don’t know if its a great design flow, but I am working better now just by using the Point Of Interest in the drop-down of the light layer along with position. Sometimes it’s easy to get thrown off with how you think things should work rather than the way that they do. It is a little tedious though making exactly matching light pools on walls. Cut and paste would have been nice, bu oh well, t I’m making it happen which is the most important thing.

    I will really zoom in on the lights to see if there is something that I may be missing as far as clicking on the P.O.Interest.

    Thanks again for the response. It’s greatly appreciated. Cheers…Ian

  • Sean Lloyd

    January 11, 2014 at 1:52 am in reply to: Moving Lights Made Easy?

    Hi Ted,

    Thanks for the response. Do you use one Null Object for each light? That would seem to make sense. I’ll give it a try. Thanks, again…Ian
    ll

  • Sean Lloyd

    January 11, 2014 at 1:50 am in reply to: Moving Lights Made Easy?

    Hi Chris,

    Thanks for the response. Is there a way to grab the Point of Interest to move it? The only thing I’ve found is under Transform Point Of Interest. Or if I try to click on it is hasn’t worked.

    That would also make things easier. Thanks

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