Forum Replies Created

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  • Sean Franklin

    July 6, 2014 at 9:02 pm in reply to: Particular Newb Question

    That was my first thought too, but the bounce physics model doesn’t allow for wind which is pretty limiting.

    Tim Franklin
    Media Asset Manager, CBS Sports Network
    http://www.TimSFranklin.com

  • Sean Franklin

    July 6, 2014 at 6:37 pm in reply to: Particular Newb Question

    If you transform the world on the Z axis a bit that will take care of the angle.

    Then create a solid for the bounce event. I had to rotate it on the Y axis to get the floor to look right.

    There might be a better way but that’s what I got.

    Tim Franklin
    Media Asset Manager, CBS Sports Network
    http://www.TimSFranklin.com

  • Sorry for the late response!

    Here’s a quick run through of what I did. There may be an easier way, but this seemed to worked pretty quickly.

    1- flip image

    2- Fix perspective using bezier warp

    3- Paint out whatever surface you may need to keep on the top layer.
    In my example the image had a surface so I just kept some of it.. Not sure what you have there or what your plan is on that but this is what I did.

    I didn’t do any touching up of the image itself as you can see, but it sounds like you have the source files all set so it didn’t seem necessary. If Bezier Warp doesn’t work for your image maybe try corner pin or some other warping tool. Hope this helps!

    http://www.TimSFranklin.com

  • Is this what you mean? This is a quick test of using Bezier Warp on the lower image. It’s not looking that great but I bet you could touch it up and get little to no visable warping.

    http://www.TimSFranklin.com

  • Sean Franklin

    April 26, 2014 at 1:39 pm in reply to: Subtitle timecodes don’t match

    As you go through the sequence does it become more and more off? If so maybe there’s a slight difference in frame rate between the two. Quick fix may be to speed up or slow down the subtitle sequence by .01 or so.

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