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Particular Newb Question
Hey everyone…
Particular newb here looking for what I expect will be a simple answer to a question. I have created rain, and am mostly happy with it except that I need to change the angle of descent to about 45° so that it looks like it’s raining sideways (sort of).
This is graphic rain, so it uses a Sprite as a particle. Physics model is Bounce (so it splashes at the end). Gravity is 300. Emitter velocity is 0. I’m very happy with what I have, except that I cannot figure the raining-at-an-angle part. I assume this is a simple matter, but when I mess around with what look like promising parameters it gets all messed up. Also, my particles are basically dashes and I would like their direction to match the angle of descent.
My workaround would be to precomp the whole thing, rotate it 45° and angle the floor layer to compensate for the rotation, but I am trying to learn Particular and I’d rather do it the right way rather than fake it.
Any and all help is greatly appreciated!

