wow, that looks great! thanks brian. can i ask you to talk me though how you did this? how did you get the cloner amount to smoothly subdivide? when i tried it all i could get was a sharp jump. and how did you get the material transitions to work? i’d love to learn this.
re randomizing: i was thinking of throwing in some random rotation of some of the individual cubes, kind of like a rubiks cube… any suggestions?
again, thank you for your input, very much appreciated.