[Oliver Peters] “Software skills are unimportan”
Exactly. The technology needs to “get out of the way” of telling a visual story. I have seen FCPX “out of the way” much more than other software, and thus less problems for students. They can focus more on story and less on technology.
[Oliver Peters] ” The yardstick is whether they complete the assigned tasks and/or how far they got in the time allotted. Given that time measurement, I haven’t seen much difference in what various classes have been able to achieve from one year to the next.”
Having taught FCP (edit: legacy) for 6 years, I can say that I have already seen a difference. However, one class is as small a sample as can be drawn, so I will need to wait a few semesters. I teach 45 more students next semester and will be interested to see if the same things happen.
[Oliver Peters] “The downside to teaching X for these students is that as yet, they don’t get software skills that translate well to employment situations.”
Yet. I teach graduate level advertising students, so they are not going out there to be editors. Interestingly enough, a very large agency in my market has asked me to come in teach all their creatives FCPX over the next 6 months or so. So, my students coming out with X skills actually may have a “skill leg-up” on other creatives who don’t know X.
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter