Forum Replies Created
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32 bit can see more than 2 gig…my XP Pro 32bit machine with 4GB ram sees just under 3.5gigs. I looked under the help pulldown, “about sony vegas” computer tab..hope that helps!
Scott Francis
Mind’s Eye Audio/Video Productions -
Jeff,
I currently have 10 computers!! I have 3 video editing suites computers, one in my audio studio, one for live on-site audio (I can do 48 tracks audio live) and 5 laptops for capturing straight to vegas when doing a 5 cam shoot at concerts and live events. I have been doing computer based audio for 14 years and video since 2000, I have built all but my first computer and laptops….too much fun!! Thanks for input!!Scott Francis
Mind’s Eye Audio/Video Productions -
I have built my last 15 computers, so this would be a custom built, with some additional components that I already have…..
Scott Francis
Mind’s Eye Audio/Video Productions -
The motherboards for the i7 are quite a bit higher as us the need for triple channel memory and a graphics card….I can get by with an AMD for $500-$600 for a base systems…around $900 -$950 for an i7….right now that is an issue..as I want to update BEFORE a big project if possible. After the project is not as pressing. What benchmarks did you look at? I went to Tom’s Hardware, they showed it being close to the i7 for Mainconcept…if there is another set of benchmarks, I would love to see them.. and thanks for the input John!
Scott Francis
Mind’s Eye Audio/Video Productions -
I agree with Dave, they need to think about things that we use every day, not just 3D. Although I am excited about not needing to upgrade my Stabilization plug-in, I think they missed the ball on this one. I need to be able to see how things look in editing, NOT after it is rendered. I like Dave, often plan to render overnight, so only using the GPU for AVC rendering matters little. I like what John is saying about the FX stuff though…that sounds like it’s somewhat important. The fact that they also bumped the price a $100 for a new program, is again questionable. If gamers can get 30+ fps while gaming, why can’t we get at least 25 when rendering using a GPU…that is where I think ALL Vegas users can agree! I can appreciate Sony looking at the creative side…but they need to look at the workflow side as well!
Scott Francis
Mind’s Eye Audio/Video Productions -
I agree, this seems to be a lot of hype about 3D. I also hope to see more about other “important” features. The preview is the most important for my, I can deal with long render times if my projects are crazy big (as they are, usually 2+ hrs with 5 camera angles or more and tons of FX and color correction), but I NEED to be able to see what my project is going to look like BEFORE I render it. Cannot tell you how many time I need to do a render just to see what it really will look like. The stabilization sounds nice however, would save me from getting a 64bit upgrade…we shall wait and see!
Scott Francis
Mind’s Eye Audio/Video Productions -
I could care less about 3D!!!! I want to see some preview and rendering updates with GPU utilization!!!! Of course now the DID raise the price $100….soon it will out of reach for some. I gotta say that I am not impressed at this point, but will wait to see after it is released to what people are saying…fingers crossed…
Scott Francis
Mind’s Eye Audio/Video Productions -
So nothing on improved preview, utilizing the GPU? That could be a deal breaker..
Scott Francis
Mind’s Eye Audio/Video Productions -
Scott Francis
September 10, 2010 at 12:30 pm in reply to: Does a video card have much impact on renderingI do not use the Movie Studio, so I cannot tell you from experience one way or the other on rendering, only what I have read. I PERSONALLY HOPE that the next version of Vegas with utilize the GPU, but that waits to be seen. Someone else on the forum may know, or you can check on the Sony website for details
https://www.sonycreativesoftware.com/Good Luck!
Scott Francis
Mind’s Eye Audio/Video Productions -
Scott Francis
September 10, 2010 at 11:39 am in reply to: Does a video card have much impact on renderingRight now Vegas Pro 9 does not use the video card for anything, other than multiple monitors. Preview is totally CPU based and unfortunately only uses one core on a multiple core system. Sony Movie Studio 10 does use CUDA based video cards to help with some of the task. Again with rendering, nothing to do with the video card again. Be sure to go into the preferences before you render a video and set you RAM amount used for Dynamic Ram Preview to 0, this will free up that ram for rendering. I personally hope that when Vegas 10 comes out, that Sony starts to use GPU’s to aid in preview as well, the low frame rate that occurs during preview can be frustrating for some of us…hope this helps!!
Scott Francis
Mind’s Eye Audio/Video Productions