Hi Usama,
thanks for your input! Here are some comments on them:
– the resolution of the image is much higher than the voxel resolution can get even close to.
– yes. adding noise to the voxels… I tried that, but the stepping is too intense. so the noise needs to be soo intense to “break” the stepping that there is no image-texture-based-look left anymore.
– Yes. Using Octane instead of Redshift… might be a solution, but not in a environment where Redshift is a must.
– TurbulenceFD. I guess everything that works with simulation is way out of the scope of what I can handle within the project this is for.
– The volumebuilder settings all boil down to beeing limitied to a 0.2 setting in voxel size and no lower setting possible even when changing the voxel count by different methods.
I am in contact with the guys from maxon. But they did not come up with a solution yet.