Sam Moulton
Forum Replies Created
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That’s exactly what I’ve got… But there’s still the error.
original point control expreession:
num = effect(“Point Control”)(“Point”)[0];
numAsText= “”+num;
dotIndex = numAsText.indexOf(“.”); // check for decimals
if (dotIndex==-1) { dotIndex=numAsText.length; }formattedText = numAsText.substring(dotIndex-3,dotIndex+3); // +4 for 3 decimals etc.
if (dotIndex>3) {
for (i=dotIndex-3 ; i>0 ; i=i-3) {
extractedText = numAsText.substring(i-3,i);
if (extractedText==”-“) {
formattedText = extractedText + formattedText
} else {
formattedText = extractedText + “,” + formattedText
}
}
}The slider control expression that gives the errors.
num = effect(“Slider Control”)(“Slider”);
numAsText= “”+num;
dotIndex = numAsText.indexOf(“.”); // check for decimals
if (dotIndex==-1) { dotIndex=numAsText.length; }formattedText = numAsText.substring(dotIndex-3,dotIndex+3); // +4 for 3 decimals etc.
if (dotIndex>3) {
for (i=dotIndex-3 ; i>0 ; i=i-3) {
extractedText = numAsText.substring(i-3,i);
if (extractedText==”-“) {
formattedText = extractedText + formattedText
} else {
formattedText = extractedText + “,” + formattedText
}
}
}AE7 on a mac
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I noticed that if you use a slider instead of a point control in your expression you get an index error. What’s that about?
the error says FunctionnumAsTest.indexOf is undefined.
It’s in line 3
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Sam Moulton
March 17, 2007 at 9:32 pm in reply to: how do i make camera angles static from one to another, instead of camera animating movement?id just put different cameras in the timeline. AE will always render the top camera, you can simply adjust the in and out points of the cameras.
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you might want to try channel mixer to turn things monochrome instead of hue saturation.
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just found out that you can type really big numbers in the point control but you can only go up to 32000 if you use edit value….
good tip… -
just found out that you can type really big numbers in the point control but you can only go up to 32000 if you use edit value….
good tip… -
sliders go to a million 1,000,000
point controls go to 32,000just go to edit value to put in the max value of a million for a slider.
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while i’m not blown away with the look, I thought it was interesting. The closest thing in AE to Photoshop’s High Pass filter is to combine equalize, find edges and emboss, then change the blending to vivid light. you can get very close to the look. The only problem is that all of that detail looks terrible on an interlaced monitor. I’ll have to play around a bit more to see if it can be minimized.
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Sam Moulton
March 10, 2007 at 9:44 pm in reply to: how to combine several masks (on one layer) into a single mask? AE7you can’t combine LOVE in Illustrator either. You’d end up with one mask for L, V, and E and 2 for O…
I’d suggest that you adjust the kerning so that the letters overlap, then auto trace them to create a new mask and use that.
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Sam Moulton
March 10, 2007 at 9:03 pm in reply to: still sequence 1080p workflow and output to HDCAMi attended a conference given by Chris Meyer about working in HD and he specifically pointed out, and at great length, that you must design differently for HD and even design differently for 720 vs 1080, and for p vs i. This is because the critical speeds for both horizontal and vertical movement change with frame rates, size, and interlacing. He even said that he charges more when projects must be delivered in multiple formats like hd and sd because most motion projects just won’t easily translate.
as far as frame rates go, he said you must match them. I believe him.
I’d suggest that you’re going to have to take a careful look at everything you do in hd for a while so you can figure out how fast you can move the images and how much motion blur is going to be required. Don’t feel like the lone ranger here. I was watching some projected HD stuff they show in the theaters before the previews start friday night with my sweetie and the Coke add had so much motion jitter it made my eyes go buggy. I’ll bet it looked great when they showed it to the client on DVD for approval…