Forum Replies Created

  • Ryan Jones

    July 21, 2022 at 5:17 pm in reply to: PreComp to Smart Object in Photoshop

    The final step should be photoshop (print) and the ability to swap screens via the smart object.

  • Ryan Jones

    December 7, 2017 at 8:48 pm in reply to: Control speed with expressions (slow down/speed up)

    Interesting. What about stopping? I noticed the object races back to the original X value.

    Think of this as a side-scrolling game where the background is moving right to left and your character is centered. The background is looping too, so it’s basically sawtoothing or repeating every so many frames. Eventually, I’d like to slow down the background to a stop wherever the x value of the background is. I hope that makes sense. 🙂

  • Ryan Jones

    October 3, 2017 at 7:38 pm in reply to: Setting a Mask Name as a variable

    Well, adding this to my little book of expression shortcuts. Thank you so much!

    RSJ

  • Ryan Jones

    August 10, 2016 at 1:40 pm in reply to: Attaching mesh points to nulls (with soft selection)

    What’s hilarious is I did the exact same time-remapping in AE by rendering out 4 times as many frames. This is a big help!!

  • Ryan Jones

    July 26, 2016 at 5:51 pm in reply to: Looping an expression

    I figured as much LOL. I keep forgetting AE isn’t C++. I do like option #2. I greatly appreciate your help.

  • Ryan Jones

    May 23, 2016 at 6:21 pm in reply to: Use a COMP as a fuction

    but one thing that’s important to remember is that you can’t use expressions to cause different layer instances of the same precomp to render differently

    I think this answers my question. I was just trying to avoid copying the same 7 layers over and over to draw a box with text etc.

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