A few thoughts:
If the camera is moving, you need at least 2 surfaces tracked to get a 3D camera solve to work in mocha’s 3D solver.
Increase the % of pixels tracked parameter to get the best track.
Also – it sounds like the world is not oriented correctly for the 3D solve? You may want to look at some tutorials to make sure that your camera and objects are positioned in the right space.
This is some good reference:
https://aescripts.com/orient-world/
For 2D planar tracking, the blue surface is the ultimate reference for tracking quality.
For 3D solving, first you want to get good surface results than, mutli-select and hit 3D solve. You want to get a quality of at least 85 or higher.
This all said, as powerful as mocha’s planar tracker is, there are shots that are more appropriate for point or camera tracks. A chess board with only high contrast black & white is a good example as mocha tracks “texture” while other trackers use high contrast point.
Best of luck,
R
Ross Shain
Imagineer Systems
http://www.imagineersystems.com