When I tried to load the C4D file in the Materials Manager by choosing Load Material, just a generic black icon showed up. The only way I could get the full shader effect to appear in the viewport was to open the C4D file as a new scene by opening it from the main menu. In that scene there’s a light, environment, floor, torus and sphere, all with the material applied. Apparently it’s all to demonstrate how they used the material as sort of a demo. I’m just not sure how to adapt this example scene to my own modeling.