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Activity Forums Maxon Cinema 4D Help With Installing Shaders

  • Help With Installing Shaders

    Posted by Ron Moore on December 26, 2008 at 6:43 am

    I’ve just downloaded several shaders from that incredible Deepshade site but cannot get C4D to recognize them when you choose Load Material Pre-Set in the Materials Manager. They usually consist of a C4D file and at least two .jpg textures. Do they all need to be moved into a particular folder so the program can access them properly? Being about half-way through the Lynda.com course, this is another part of the workflow I’m still not clear on. I’d appreciate a jump-start on adding new materials to the list.

    Ron Moore replied 17 years, 4 months ago 2 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    December 26, 2008 at 6:50 am

    those are not material presets they are materials so use Load Materials and choose the c4d file. The various jpegs will be found automatically if they are in the same folder or if you put them somewhere that’s pointed to in Preferences/Texture Paths

  • Ron Moore

    December 26, 2008 at 6:32 pm

    When I tried to load the C4D file in the Materials Manager by choosing Load Material, just a generic black icon showed up. The only way I could get the full shader effect to appear in the viewport was to open the C4D file as a new scene by opening it from the main menu. In that scene there’s a light, environment, floor, torus and sphere, all with the material applied. Apparently it’s all to demonstrate how they used the material as sort of a demo. I’m just not sure how to adapt this example scene to my own modeling.

  • Brian Jones

    December 26, 2008 at 8:26 pm

    That’s normal behavior, if you load via the file menu you get the entire scene, if you load via the Materials Manager you get only the materials of the scene. The probable reason the material was black is that it couldn’t find the images involved (assuming there are images). You can do a couple things, either go through the material and find where the images are used and reconnect them by browsing for the image (the name will be there but the path will be wrong) or you can put the images somewhere central (the tex folder perhaps) and add a path in Preferences/Texture Paths to point to that folder so C4D can find the images without help.

  • Ron Moore

    December 26, 2008 at 8:39 pm

    Thanks, Brian. I’ll just place any new textures I create or find in the “tex” folder and change the Preferences accordingly. Appreciate the help. This is some incredible program!

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