Forum Replies Created
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Hi Walter, many thanks, all comments are very welcome. I couldn’t agree more re. art direction .. this is to be one of several ‘off-the-shelf’ VR sets for a training company, it’s fairly speculative and I’ve been asked to come up with an idea so it can be tested … they usually have a very simple static presenter (the scene is simple, not the presenter who is, of course, highly intelligent) doing a piece to camera with graphics appearing to the presenters left on a graphic ‘panel’ … I think they want to push the concept a bit. They want it in AE because I can then deliver them a ‘finished’ project (small size) and they can add the hi res talent (keyed out) and complete the render and any simple changes, spelling etc, can be done at their end. (Also they are translated into dozens of languages … and they do that not me) !
The ceiling is meant to be a ‘suspended’ ceiling … not the studio ceiling but yes it’s a bit low, in fact, the more I look at it all the ‘proportions’ need a good looking at !
My real concern is now they can see a set, they may want to wander around pointing in all directions at screens appearing from the floor and the roof and flying in from everywhere … I must try and explain that I am not Pixar !
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Again, good of you Brett … very fair comments and really just what I was looking for, it’s so easy after living with a job like this for a couple of days, to miss those little tweaks that often make all the difference. I never expect this to be convincingly realistic but a nice tidy result will be good, I’ve made sure the client understands he’s not employing “Pixar” (oh and the budget reflects that) !
Roger
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Thanks Tom … yes he’s just kind of bunged in there as a placeholder and will be ‘refined’ when I get the footage sorted … and yep I must check the lighting when I do the shoot, good of you to take the time.
Roger
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Thanks so much John, I thought I’d got my head around layer order problems years ago but didn’t think to check that the light I’d slipped in would have that effect, I feel such a fool, I’ve been concentrating too much on tracking my ‘talent’ and I only have a small brain that can only work on one problem at a time.
I will read up the link you kindly gave me.
Roger
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OK – I’m totally screwing this up – if anyone can point me in the right direction for tutorials I’d be grateful … I’ve watched several but they’re not specific enough and I think I’m missing something … I’ve built a simple VR set, before I shoot the talent I downloaded a bit of footage with markers from that site you recommended Roland … a short camera move around a model … I’ve tracked it and created a camera but when I drop the keyed model and the camera into my VR comp the camera move (created from the 3d tracker) is far too violent, it’s starts way off set to the left and swings way over off set to the right … a real whip-pan … I must be approaching this in the wrong way … any advice please.
Here’s the VR set to give you a little more idea:
and here’s a link to the footage: https://www.hollywoodcamerawork.us/greenscreenplates.html
I used the first one !
Thanks as ever – Roger
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Thanks Roland, excellent advice, I’ll check that link out.
Roger
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Great tip – thanks again … sounds like it’s going to be fun !
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Thank you so much Ted … I’ll certainly give that a go, I was a little wary of that technique as I was going to try and get the talent well away from the green screen but I guess there can be a compromise … Roger
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I should have added, I tried using comp lights but it just turned my nice white ‘floor’ black …
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I think your probably correct, I’ve looked on the Maxon site and not found one, what a pity.
Thanks for taking the time.
Roger
