Forum Replies Created

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  • Rob Franks

    December 31, 2009 at 5:50 pm in reply to: Vegas 8, 1080i HD to Architect to Blu-Ray
  • Rob Franks

    December 31, 2009 at 5:44 pm in reply to: I give up… heading to Mac

    Interesting.
    I’m on windows7 64 bit, quad core, 6 gig ram with nvidia card and I can’t remember that last time I’ve seen the BOSD. Most if not all my work in Vegas is avchd now…. Its’ rock solid. I am not however xferring to USB drive. Maybe your problem is in there somewhere?

    Mac is a good machine. I think a bit overpriced and I’m certainly not one to swallow all the ‘fanboy-ism’ that exists. Sorry… no… they don’t make you breakfast in the morning and no, you can’t have ‘relations’ with a mac!

    Now one can argue whether or not they’re more stable though. I think because there are fewer hardware/software combinations with a mac then there are fewer ways you can screw one up. As a result they do have the appearance of being more stable.

    What I don’t like about macs and what has kept me away from them is the fact that they’re simply not very avchd or blu ray friendly. You can certainly muddle your way through by converting avchd and using things like Toast with an external BD drive, but this all isn’t a mac issue as much as it is a political-type Apple issue… and i don’t see Apple becoming very supportive any time soon. I don’t think they even care to be very honest

  • Rob Franks

    December 29, 2009 at 3:07 am in reply to: Vegas dual monitors split view

    Most if not all vid cards are coming pretty much standard with dual heads. It’s running on tri and quad monitors that presents more of a problem these days. XP would allow you to run multiple vid cards of any kind because it could handle running more than one driver at a time. In Vista and Windows7 however your vid cards must be exactly the same because they will only run one set of drivers. Advancement? I would argue…. NOT!

  • Rob Franks

    December 28, 2009 at 3:36 pm in reply to: Vegas dual monitors split view

    You can set it up pretty much any way you want. Vegas (pro) operates on the windows principle with the windows system. Each component is dockable/undockable, and operates as a window. So you simply “extend” your desktop in windows preferences, undock your Vegas components (preview, time line, trimmer… etc) and set them up where ever you want them. Each window is resizable to what ever you want (that includes the preview monitor).

    Vegas (pro) includes up to 10 memory slots for you to store (and recall) your various layouts. I have a layout for video editing, a layout for preview, a layout for audio editing… etc.. etc. You can recall and switch to any of your stored layouts on the fly without interrupting your work at all

    It’s an extremely versatile and powerful part of Vegas tha lets you work in optimum conditions no matter what phase of the editing process you are presently at.

  • Rob Franks

    December 28, 2009 at 4:32 am in reply to: Vegas dual monitors split view

    yes.

    On my setup I run dual 26 inch wide screen monitors stacked one over the other. As seen in my screen shot I have the lower screen devoted to the time line and the rest on the upper monitor.
    https://i616.photobucket.com/albums/tt245/Bob_sanders/color.jpg

    You are not limited to 2 monitros either. you can run 3 or 4 if you wish.

  • Rob Franks

    December 27, 2009 at 1:23 pm in reply to: Plug ins and 64 bit.

    This is a bit confusing.
    Are you saying you installed VEGAS 64BIT… or are you saying you installed Vegas32 on Windows 64bit?

    As John points out most of the plugins are 32 bit and will not work in Vegas64. But for this reason I am running Vegas32 on Window7 (64bit) and all my plugins work fine. (That’s new blue, mercalli, Pixelan, Excalibur, Ultimate S,… and a few others)

  • Rob Franks

    December 23, 2009 at 4:00 am in reply to: Sony Acknowledges AVCHD Rendering Defect

    I wouldn’t worry too much about the time it takes for them to repair. Once they’re able to reliably reproduce the issue and officially state it as a bug, then they’re usually pretty fast at finding a solution and patching it up. The battle is getting them to reliably reproduce… but that has been done here.

  • Rob Franks

    December 22, 2009 at 11:15 pm in reply to: Lossless Compression Quick Test

    Thanks for that Eric. Quite interesting.
    I hope you don’t mind… I took the liberty of linking this in the Sony Vegas forums.

  • Rob Franks

    December 20, 2009 at 11:31 pm in reply to: Very choppy videos, need advise regarding graphics card

    Sony Vegas does not use any part of a video card. It runs purely on cpu and memory. If you’re having problems with choppy beviour then you ned to either turn down the resolution on your preview and/or increase your cpu size/memory.

    If you’re doing avchd then you will certainly need much more ram (2 gig is really not enough for a 64 bit system in the first place) and a quad core cpu.

  • “I’m guessing there is a copyright issue here. How did you get permission to use images from Google Earth?”
    ==============================================

    https://www.google.com/support/contact/bin/request.py?contact_type=permissions_app

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