Wow, I really appreciate this guys, but I think a friend an I came up with a much solution before I had a chance to come back here.
50/(2282-1064) = 0.0410509… (ratio number)
then I inserted that ratio number in my equation in my Gaussian Blur expression on the object I with to blur:
x = (thisComp.layer(“dolly”).transform.position[2] – transform.position[2])*-1;
(x – 1064)*0.0410509;
if (x > 4000){
120
}
where “dolly” is, that’s the null object I use to control my camera. It’s “*-1” cause all my number info is in the negative due to where my objects are in the scene. And if the distance is more than 4000 than stay blurred at 120.
Thanks to all who came up with ideas for me.
RD