Forum Replies Created

  • So I’ve recreated the issue, and posted a video on youtube at https://www.youtube.com/watch?v=4SxZkKVRvIQ

    Please follow the link for an HD version where you can see the actual numbers I’ve used.
    It’s also effecting all my FLVs, and not just the ones with an alpha.

    Any ideas?

  • Rob Dupuis

    March 10, 2010 at 3:35 am in reply to: Color Bars in AE

    I find I can get some pretty good color bars if you import an asset and then delete it from your hard drive. The missing asset in the Projects panel becomes color bars 🙂 Just not sure if they’re anything specific, or correct.

    Cheers

  • Rob Dupuis

    February 24, 2010 at 3:21 pm in reply to: After Effects added extra pixels on my transparent FLV

    Am I seriously the only one with this issue????

  • Rob Dupuis

    February 17, 2010 at 6:47 am in reply to: After Effects added extra pixels on my transparent FLV

    Am I really the only one with this issue? Cause it’s pretty easy to reproduce.. If I’m using anything other than 16px X 16px blocks, it rounds it up (or down) to fit this size. Very weird.

    Any help at all?

  • Rob Dupuis

    February 16, 2010 at 3:07 pm in reply to: After Effects added extra pixels on my transparent FLV

    Thanks for the tip. I’ve checked my Pixel Aspect Ratio and it’s set at Square Pixels. I’ve also tried to render a MOV file and use Media Encoder, still the same results. And this is happening on 2 separate machines.

    Thanks tho.

  • Rob Dupuis

    February 12, 2010 at 4:55 pm in reply to: After Effects added extra pixels on my transparent FLV

    Just re-checked everything again and I can’t find anything of the sorts. Thanks though

  • Rob Dupuis

    February 12, 2010 at 2:34 pm in reply to: After Effects added extra pixels on my transparent FLV

    I posted this from home last night, now that I’m at work I can get the actual numbers:

    Comp size: 238×183; flv with alpha
    rendered size: 240×192; flv with alpha

    Why would After Effects add 2 pixels to the width and 9 pixels to the height?

  • Rob Dupuis

    August 27, 2009 at 5:32 pm in reply to: rescaling numbers

    Wow, I really appreciate this guys, but I think a friend an I came up with a much solution before I had a chance to come back here.

    50/(2282-1064) = 0.0410509… (ratio number)
    then I inserted that ratio number in my equation in my Gaussian Blur expression on the object I with to blur:

    x = (thisComp.layer(“dolly”).transform.position[2] – transform.position[2])*-1;
    (x – 1064)*0.0410509;

    if (x > 4000){
    120
    }

    where “dolly” is, that’s the null object I use to control my camera. It’s “*-1” cause all my number info is in the negative due to where my objects are in the scene. And if the distance is more than 4000 than stay blurred at 120.

    Thanks to all who came up with ideas for me.

    RD

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