Richard Herd
Forum Replies Created
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That’s a great list. If you’re a developer in Venice, CA, you go, “Hey dude, we need to fix all this stuff. But why?”
The devil’s advocate is all: “Well, AE has Cineware built right in.”
“Yeah….That’s where we should start: a 3D module.”
“People are gonna laugh at us for the 3D text.”
“That’s ok. Once the camera, textures, and lighting is built in, we can fix the camera tracker and make masks extrude, from the masks they made in X.”
“Sweet bra. Let’s go surf.”
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The closest you can get, and it’s not very close at all, is using Prelude to tag metadata and then send all that to Premiere. The few times I’ve tried to do this it has been very clunky to access the Prelude tags.
There is an interesting window view in Premiere called Window > Workspace > Metalogging.
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I would be good money that those particular transitions are drag and drop effects. Here’s a link for some https://www.redgiant.com/support/faq/product-specific/universe/432/
They can also be built in AE and saved as presets.
Generally speaking that video had a lot of transitions! Whew.
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[Walter Soyka] ” this functionality is extended beyond text layers in future releases,”
It would seem the hard part is done, right? Take an object, in this case text and apply a texture, light, and coordinate.
The next logical question is: How do I turn a vector into a text? Thanks! (I guess I could google it but I’m interested in your technique 🙂
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But can it do 3D text?
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[Aindreas Gallagher] “so they can try what autodesk failed to do two years ago with smoke? Do you really think Apple have the team to land that? And we’re talking about this off a lunatic live type boris red 3D type hail mary inclusion to validate a dot release?
does anyone on this forum today think apple are going to follow through on any of that? Realistically?”
Yep.
Yep.
Nope.
Yep.
Yep. -
I remember. I downloaded Smoke, took it for a lap. That’s more 3D program with a NLE module. X flips that, on purpose, I suspect: NLE with a 3D module.
Flame?! I won’t touch that ever. I can barely get C4D to work. 😉
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What I mean is: the demo I saw the guys were in X (not in Motion). Granted editors can jump to Motion for refinement and publish back to X. I think that’s pretty huge really: a 3D module built into the NLE. I don’t plan to use it because it’s text only. But still…a 3D module in the NLE is pretty cool. I hope it grows up.
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Yeah, the type is silly. Perhaps you’re missing the obvious: a built-in 3D module with cameras and lights is not silly. The feature needs to grow beyond text and include tracking, and I predict that’s where the puck will be.
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I like the humor. But they 3D module they’ve built is actually easiest to implement on text because it’s tailor-made vector paths. And there is already a camera and light built in. It appears to me that a 3D Module is here in X. That’s pretty friggin awesome iff it moves beyond text extrusion and the camera includes tracking. That’s what 10.2.5?