Forum Replies Created

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  • Richard Garabedain

    August 21, 2019 at 3:30 pm in reply to: Mocha AE

    render a png sequence and try importing that…or make sure your start and end points of the composition are at the start and end…also make sure your resolution is on full…and are you using the after effects plugin mocha to add to mocha or are you doing it by manually importing directly into mocha. use the plugin

  • Richard Garabedain

    August 21, 2019 at 3:28 pm in reply to: How to create angled Water Ripple

    ahh so you do know about the ripple effect generator thingy…okay but you can make this into a black and white displacement map that drives another layer that will actually ripple with a displacement map

  • Richard Garabedain

    August 21, 2019 at 3:23 pm in reply to: Smooth shakes

    what is the difference between a shake and a wiggle? YOu just make the wiggle last half a second and its a shake. ..but add a fast blur and a exposure or a glow and that should replicate the effect exactly….on the steven universe video

  • Richard Garabedain

    August 21, 2019 at 3:20 pm in reply to: Electric / neon trace around logo or text?

    vc saber will do this in one step

  • Richard Garabedain

    August 20, 2019 at 6:25 pm in reply to: Smooth shakes

    I did tell you how…But I did not realize how much of a beginner you were.. You create a null or a solid and add two slider effects to it. then you create your wiggle(1,2) and you highlight 1 and pick whip to slider 1 and then for 2 on slider 2. slider 1 is how many times per second and slider 2 is pixel distance

  • Richard Garabedain

    August 20, 2019 at 3:37 pm in reply to: How it’s done?

    I just noticed one more thing…the animation makes use of that 2nd white circle to both hide the hole in the middle and to make it a seamless loop

  • Richard Garabedain

    August 20, 2019 at 3:36 pm in reply to: How it’s done?

    ohh right…then just add a circle as your alpha on top..subtracting from a black solid and that matches it exactly

  • Richard Garabedain

    August 20, 2019 at 3:31 pm in reply to: How it’s done?

    Create an adjustment layer with a polar coordinates on it with type being rect to polar…create a blue solid underneath…in the same amount of time animate the polar coodinatets from 0 to 100 at the same time you animte the position of the solid from the off the screen on the bottom to the middle centered….this is really close but not exactly

  • it happens all the time…never render without a background or else that will happen

  • Richard Garabedain

    August 20, 2019 at 3:12 pm in reply to: Smooth shakes

    its just a regular wiggle…probably attached to slider controls to make it easier to animate

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