Forum Replies Created

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  • Ricardo Nichols

    January 20, 2009 at 6:04 pm in reply to: Newbie Question, I guess… Format, Asset Prep.

    Well, I’m not looking to do Blu-Ray just yet…

    Given that my artwork is big, bold, and ONLY black and white (not even gradations), that I’m probably fine with Sonic SD 2000 codec?

    Sounds like that’s the case? Or would I notice a significant quality jump with the Cinemacraft?

  • Ricardo Nichols

    January 20, 2009 at 12:22 pm in reply to: Newbie Question, I guess… Format, Asset Prep.

    Oops. Meant Cinemacraft obviously.

  • Ricardo Nichols

    January 20, 2009 at 12:22 pm in reply to: Newbie Question, I guess… Format, Asset Prep.

    Does anyone by chance know of an affordable authoring facility that uses the Cinemaworks codec?

  • Ricardo Nichols

    January 20, 2009 at 12:10 am in reply to: Newbie Question, I guess… Format, Asset Prep.

    So outputting all my movies with Animation compression out of AE, then dumping to DigiBeta, then letting them take it into their system and us their Sonic SD-2000 is a pretty clean way of getting to my end product in your opinion?

    This is the company I am dealing with and what they say they use:
    https://www.tobinproductions.com/pages/dvd_authoring.html

  • Ricardo Nichols

    October 17, 2008 at 3:16 pm in reply to: Dumb Question, I know… But… Compression Q

    Okay, cool. Thanks for the clarification on NONE, Uncompressed…

    Although I see no choice anywhere for 8 or 10bit…

    Hmm….

  • Ricardo Nichols

    April 17, 2007 at 2:47 am in reply to: seems simple… BUT…

    You rock. Thanks.

  • Ricardo Nichols

    January 5, 2007 at 4:29 pm in reply to: Effects Demonstrations…. What they can do…

    Yes, I have experimented… but it’d be nice to have someone guide you through what they do at their most basic level first, so you don’t spend 30 minutes trying to understand what one switch does that when you move the slider you see no change.

  • Ricardo Nichols

    December 26, 2006 at 10:15 pm in reply to: Particle Playground Gravity

    Okay, so to clarify further… basically I think the question is… Is it possible to have particles that are spit out of a Particle Playground canon to have them lose velocity gradually and be pulled to the floor and ultimately come to a stop?

  • Ricardo Nichols

    December 14, 2006 at 3:59 pm in reply to: Vector Paint Question

    I’m not sure exactly what you mean…. The playback speed is by default 1.00.

    If I am supposed to change it, what do I change it to? If I raise or lower it, it just goes faster or slower, still pausing at the places I paused during drawing so that isn’t a help…

    ?

  • Ricardo Nichols

    December 14, 2006 at 3:34 am in reply to: Particle Playground – each particle different?

    Brian,

    So, I did what you described. And I guess your initial response is the one I need to accept, right? That it’s just not possible? What you described for me to try essentially allows me to have them flicker back and forth between multiple illustrator graphics, but not alternate what kind of graphic gets spit out as a particle, correct?

    Is there any other filter where I could achieve something like this?

    Seems like it’d be a useful think for AE to be able to do.

    Thanks in advance,
    Rolyn

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