Forum Replies Created

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  • I got your movie

    1) Note in Display Monitor menu (right click mouse) – look for Fields – notice by default in interactive mode Premiere is set to show first field only – if you are at display and paused resolution 100% – you should see in a Field Project the image changing when swithching from one to other (first versus second field). You see field artifacts but you don’t see the action being a 1/2 frame timewise apart.

    2) Looks like your movie is just incorrectly labeled fields – set to Progressive in Interpret footage and set Sequence to Progressive – however it’s actually 15 FPS somehow – old camera used to do that with low-exposure situation… so you do have doubling of each frame.

    Pierre

  • Do you have a field issue or a 3/2 pulldown issue (all frames have fields or just some)?

    Select the clip in Project Bin, right-click mouse menu Modify-> Interpret Footage
    Does it say Progressive or provides a Field Order?

    Is the sequence settings progressive or with fields?

    You can drop a clip to https://www.hightail.com/u/revisionfx
    Maybe easier like that

    Pierre

  • Do you have a field issue or a 3/2 pulldown issue (all frames have fields or just some)?

    Select the clip in Project Bin, right-click mouse menu Modify-> Interpret Footage
    Does it say Progressive or provides a Field Order?

    Is the sequence settings progressive or with fields?

    You can drop a clip to https://www.hightail.com/u/revisionfx
    Maybe easier like that

    Pierre

  • Pierre Jasmin

    April 13, 2018 at 9:53 pm in reply to: Rec. 709 Gamma 2.4 vs HDTV (Rec. 709)

    Sorry I pressed report post instead of reply – the question was which gamma Premiere uses – I think they are now at gamma 2.4 rec 709. The image won’t look exactly like elsewhere on your computer if your computer is set (as should be for normal usage) to sRGB

    Pierre

  • Pierre Jasmin

    April 8, 2018 at 11:39 pm in reply to: AE 2018.1 – ReFlex Morph crashes

    Not aware of memory leaks on our side, is this RE:Flex Morph or Motion Morph?
    I hope you had auto-save on!

    There has been some reports on an AE list about using overlays in AE latest causing erratic performance in latest (without our tools), this might or not be related.

    If it crashes after a few hours, it could be a tiny memory leak that accumulates but also coincidental (for example if you at some point start playing movies in Firefox it might cache memory which suddenly is not available…). Perhaps after an hour of use you can check memory usage and compare to what your preference says about how much to leave for other apps.

    We are at NAB this week, but will follow up next monday if you write to techsupport@

    With regards to GPU, it actually depends on resolution and bit depth of project AND if you have other AE effect that use the GPU before RE:Flex. And it also depends if you use Render Queue or AME. If you start AME it will launch a completely different instance and now the GPU and RAM has to be shared.

    Pierre

  • Pierre Jasmin

    April 8, 2018 at 11:39 pm in reply to: AE 2018.1 – ReFlex Morph crashes

    Not aware of memory leaks on our side, is this RE:Flex Morph or Motion Morph?
    I hope you had auto-save on!

    There has been some reports on an AE list about using overlays in AE latest causing erratic performance in latest (without our tools), this might or not be related.

    If it crashes after a few hours, it could be a tiny memory leak that accumulates but also coincidental (for example if you at some point start playing movies in Firefox it might cache memory which suddenly is not available…). Perhaps after an hour of use you can check memory usage and compare to what your preference says about how much to leave for other apps.

    We are at NAB this week, but will follow up next monday if you write to techsupport@

    With regards to GPU, it actually depends on resolution and bit depth of project AND if you have other AE effect that use the GPU before RE:Flex. And it also depends if you use Render Queue or AME. If you start AME it will launch a completely different instance and now the GPU and RAM has to be shared.

    Pierre

  • Pierre Jasmin

    April 8, 2018 at 5:08 am in reply to: Rec. 709 Gamma 2.4 vs HDTV (Rec. 709)

    Gamma 2.4 versus Gamma 2.2? – (rec 709 gamma 2.2 = sRGB, and gamma 2.4 can be a delivery requirement of some “tv/broadcast” — not sure how to call these in internet days) – primarly a difference near black

    Pierre

  • Pierre Jasmin

    April 5, 2018 at 5:36 pm in reply to: Morphing with Re:Flex

    I found the most important when doing morphed lip-synch is to make sure you are well aligned each time someone starts talking (you can drift after a bit).

    You can follow up with techsupport of course if you have specific questions

    Pierre

  • Pierre Jasmin

    April 5, 2018 at 5:36 pm in reply to: Morphing with Re:Flex

    I found the most important when doing morphed lip-synch is to make sure you are well aligned each time someone starts talking (you can drift after a bit).

    You can follow up with techsupport of course if you have specific questions

    Pierre

  • Pierre Jasmin

    February 28, 2018 at 1:26 am in reply to: Using Dynamic Link with Twixtor
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