Phil Radelat
Forum Replies Created
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I figured it out. I forgot I had set OBJECT SELECTION BY PATH ONLY in the preferences, as per another tutorial by Deke McClelland.
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I guess that left everyone just as perplexed as I am, LOL!
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I posted on my original thread about this, not sure how I wound up here. 🙂 anyway, as I said there, I’m under the impression this is no longer available, as you noticed I never got a response to my own question. You might be able to find it somewhere on the web, but I doubt it’s available from Avid themselves.
Have you tried places like Versiontracker for Mac?
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I’m under the impression this is no longer available, as you noticed I never got a response to my own question. You might be able to find it somewhere on the web, but I doubt it’s available from Avid themselves.
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Not related to the topic matter, but whatever camera you shot this video with has horrible chromatic aberration in it’s optics.
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>>But… it has a very steep learning curve. Blender is not easy to learn or use<< Compared to...? Personally I've yet to find any 3D app that's "easy to learn or use", and I've been through several. Not sure if you've ever rigged in Maya (for instance), but I'll take whatever difficulties blender may have over that any day! 3D Max can get quite "heavy" if you don't commit primitive processes and finalize shapes. Maya also gets pretty heavy fast, even if you kill it's history tracking. I think this is a stigma more than anything else, kinda like Lightwave's difficulties of have a separate modeler and animator. Somehow that's suppose to hold Lightwave users back. Not that I've use Lightwave in a while, for all I know this may no longer hold true, but it never stopped anyone from making great stuff in Lightwave! It's a personal choice, of course. It comes down to what you're comfortable in. I may suggest blender, but even so it may not "hit" with an individual. I really thought Maya was "it" when I first started working with it, I'm glad I don't deal with that anymore. For someone else it'll be C4D or Houdini, etc. The bottom, however, line is that no one app is really any easier to use than any other. 3D modeling is pretty heavy stuff, any way you cut it.
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Yeah, check out blender, especially now that a fellow named Sebastian Korczak just developed a DIY 3D scanner for peanuts using blender. Check it out:
https://en.myinventions.pl/index.php?page=3DscannerAlso, Paolo Ciccone over at the blender forum here has written an exporter for blender to AE. Between Paolo’s exporter and Sebastian’s scanner, I can see someone having a lot of fun, don’t you? 🙂
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Phil Radelat
December 17, 2007 at 5:12 am in reply to: How stable is PPro on your system when editing large projects?>>Photoshop of all of them is nearly invincible.<< If you happen to be on PShop on a Mac, tap the period quickly on the numpad twice and then hit enter on the numpad. [G] I tend to fly around hotkeys a lot in PShop (my stock in trade) and too many times I've accidentally hit something that blows it up. That's the only one I remember. Most of the time I don't even know what I hit (because it wasn't what I was intending to do). The worst part about PShop is that, here we are, almost literally twenty years down the road, and we STILL don't have any form of crash recovery in PShop. Twenty years. When you're the Microsoft of AV, you don't have to care...
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Phil Radelat
December 16, 2007 at 7:38 am in reply to: How stable is PPro on your system when editing large projects?Premiere has been Adobe’s “premiere” bug box (sorry, couldn’t help myself). Truth is all Adobe products are this way, some just more than others. It’s a luxury they have in being the Microsoft of AV. They could care less.
Worse offenders for me have been Premiere (since about v3) and recently, Audition. It’s amazing how Adobe can destroy great code.
Audition used to be known as Syntrillium Cool Edit. In that incarnation it was one of the most stable audio editors I’ve ever worked with (and as a matter of fact, still work with). Once it got sold to Adobe and they made it Audition, POOF! Instant crash box.
So the short answer to your question is no, you’ll never have a stable version of Premiere. Considering it’s legacy, I don’t mind making that statement without a shadow of a doubt.
