Forum Replies Created

Page 15 of 22
  • HI everyone, thanks for your responses. I’m glad to hear you all found it useful.

    -TonyTony: You can use the motion tracker in the same way to stabilize what you need to roto and then invert your stabilization (with an expression between the position and anchor point) .

    I guess I could do a part 2 of this tutorial to demonstrate that, and a few other roto techniques that I didn’t have time to mention in this tutorial.

    Thanks again everyone
    Pete

    Thursday; December 7, 2006
    2:19 PM

    barxseven.com

  • HI everyone, thanks for your responses. I’m glad to hear you all found it useful.

    -TonyTony: You can use the motion tracker in the same way to stabilize what you need to roto and then invert your stabilization (with an expression between the position and anchor point) .

    I guess I could do a part 2 of this tutorial to demonstrate that, and a few other roto techniques that I didn’t have time to mention in this tutorial.

    Thanks again everyone
    Pete

    Thursday; December 7, 2006
    2:19 PM

    barxseven.com

  • Peter O’connell

    November 16, 2006 at 6:12 am in reply to: Moving Mask along a path

    Create the mask, select the mask shape, copy, paste into the position property of the layer with the snowflake.
    Pete

    Thursday; November 16, 2006
    1:12 AM

    barxseven.com

  • Peter O’connell

    October 31, 2006 at 4:03 pm in reply to: Cineon issue once more;)

    Are you trying to key it in log space, you should first apply the cineon converter? Use remove grain to render the sequence first as cineons trying to find the best trade off between sharpness and grain removal.

    Pete

    Tuesday; October 31, 2006
    11:03 AM

    barxseven.com

  • Hi I can give you some advice about the first one, 720X486 SD fits into 2K 2048X1556 square pixels almost perfectly so it is really just a matter of creating a square pixel comp at 2048X1556, bringing in your movie, and hitting ‘option command F’ to fit it to the comp size. Apply the Cineon Converter and Choose Lin to Log leaving all other properties at their defaults. Save out as a cineon sequence. You project must be set to 16 bit.

    AE doesn’t up rez very well though. If you want to improve the quality at 2K you could batch them in Photoshop or Shake both of which have better uprezing algorithms than AE.

    Hope this helps
    Pete

    Wednesday; October 25, 2006
    10:52 AM

    barxseven.com

  • Peter O’connell

    October 17, 2006 at 3:43 am in reply to: “Stay”dreamy look

    Hi the only thing that vaguely comes close is trapcode 3D Stroke as far as I know.
    Bye
    Pete

    Monday; October 16, 2006
    11:43 PM

    barxseven.com

  • Peter O’connell

    October 17, 2006 at 2:02 am in reply to: “Stay”dreamy look

    Hi, those lines were designed by Doc Bailey with a software called Spore.
    https://imagesavant.com
    https://www.highend3d.com/news/people/130.html

    Pete

    Monday; October 16, 2006
    10:03 PM

    barxseven.com

  • Peter O’connell

    September 20, 2006 at 3:05 am in reply to: why oh why the precomps?!?

    You could always learn shake if it really bothers you.

    Pete

  • Peter O’connell

    September 11, 2006 at 7:30 pm in reply to: Proxy Prowess

    Hi, to set the output module, first command/control click the module you want (to set it as the default), then drag all your images in. Set whatever you want it to be named as default first as well.
    They are kind of work arounds but they work OK.
    Pete

    Monday; September 11, 2006
    3:31 PM

    barxseven.com

  • Peter O’connell

    September 11, 2006 at 2:45 pm in reply to: Proxy Prowess

    Hi (regarding making a bunch of proxies all at once). Drag the stills directly from the project window to the render window. Without unselecting them, change the settings for one of the stills. The settings for all the others will change too.
    Pete

    Monday; September 11, 2006
    10:45 AM

    barxseven.com

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