Forum Replies Created

Page 5 of 54
  • Unfortunately that’s the only way to do it. Plug-ins are not allowed to extend sequences in After Effects and Premiere Pro. We’ve been asking for that feature for years, why don’t you add your voice? https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform

    Pete Litwinowicz
    RE:Vision Effects, Inc.

  • Unfortunately that’s the only way to do it. Plug-ins are not allowed to extend sequences in After Effects and Premiere Pro. We’ve been asking for that feature for years, why don’t you add your voice? https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform

    Pete Litwinowicz
    RE:Vision Effects, Inc.

  • Peter Litwinowicz

    March 11, 2014 at 3:48 pm in reply to: Where is the proper REmatch reference guide?

    Well you get the red “X” because RE:Match is not registered (or you reinstalled RE:Match and did not restart AE). I see you ordered a while ago, did you move the plugin from one computer to another? If so, you need to rerun the installer and type in your registration information again, because copying the plugin does not properly register it.

    Also, as to the manual, our installer asked you where to put it when you installed it. We even opened a window in the filesystem to show you where it was put. We also put the manual in the directory where the plug-ins were put.

    I presume the tutorial you’ve seen is this one? https://help.revisionfx.com/album/29/

    For the manual, If you are on Windows, look in

    CS5: C:\Program Files\Adobe\Common\Plug-ins\CS5\MediaCore\REMatch
    CS5.5: C:\Program Files\Adobe\Common\Plug-ins\CS5.6\MediaCore\REMatch
    CS6: C:\Program Files\Adobe\Common\Plug-ins\CS6\MediaCore\REMatch
    CC: C:\Program Files\Adobe\Common\Plug-ins\7.0\MediaCore\REMatch

    If you are on Mac:

    For CS5: /Library/Application Support/Adobe/Common/Plug-ins/CS5/MediaCore
    For CS5.5: /Library/Application Support/Adobe/Common/Plug-ins/CS5.5/MediaCore
    For CS6: /Library/Application Support/Adobe/Common/Plug-ins/CS6/MediaCore
    For CC: /Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore

    Pete Litwinowicz
    RE:Vision Effects, Inc.

  • Peter Litwinowicz

    March 11, 2014 at 3:48 pm in reply to: Where is the proper REmatch reference guide?

    Well you get the red “X” because RE:Match is not registered (or you reinstalled RE:Match and did not restart AE). I see you ordered a while ago, did you move the plugin from one computer to another? If so, you need to rerun the installer and type in your registration information again, because copying the plugin does not properly register it.

    Also, as to the manual, our installer asked you where to put it when you installed it. We even opened a window in the filesystem to show you where it was put. We also put the manual in the directory where the plug-ins were put.

    I presume the tutorial you’ve seen is this one? https://help.revisionfx.com/album/29/

    For the manual, If you are on Windows, look in

    CS5: C:\Program Files\Adobe\Common\Plug-ins\CS5\MediaCore\REMatch
    CS5.5: C:\Program Files\Adobe\Common\Plug-ins\CS5.6\MediaCore\REMatch
    CS6: C:\Program Files\Adobe\Common\Plug-ins\CS6\MediaCore\REMatch
    CC: C:\Program Files\Adobe\Common\Plug-ins\7.0\MediaCore\REMatch

    If you are on Mac:

    For CS5: /Library/Application Support/Adobe/Common/Plug-ins/CS5/MediaCore
    For CS5.5: /Library/Application Support/Adobe/Common/Plug-ins/CS5.5/MediaCore
    For CS6: /Library/Application Support/Adobe/Common/Plug-ins/CS6/MediaCore
    For CC: /Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore

    Pete Litwinowicz
    RE:Vision Effects, Inc.

  • Yes, this is one of the problems ReelSmart Motion Blur is built to handle. Wyy don’t you download the demo and try it?

    https://www.revisionfx.com/products/rsmb/downloads/#ae_compatible_5

    Pete Litwinowicz
    RE:Vision Effects, Inc.

  • Yes, this is one of the problems ReelSmart Motion Blur is built to handle. Wyy don’t you download the demo and try it?

    https://www.revisionfx.com/products/rsmb/downloads/#ae_compatible_5

    Pete Litwinowicz
    RE:Vision Effects, Inc.

  • You are correct is that the in-points shift. But this happens even before you apply Twixtor… presumably you reset the Time Stretch back to 100 on the clip in AE before you applied Twixtor (the Time Stretch setting is equivalent to the Speed setting in Premiere Pro).

    There is a workaround that should work: in PP, set the speed on the clip in it’s own sequence. Do not trim this sequence, but put this sequence in the sequence where you are editing, and trim. The rule for what you want to do : do not trim the clip where the speed change is applied, but rather in a parent sequence. In this way the start of the sequence that is speed changed will always be the first frame of the clip, getting around the problem that in-points change.

    Then in AE:
    Go to the sequence where the speed change occurs, and change the Time Stretch or Time remapping back to be 100%. Apply Twixtor to the clip. You’ll need to then sub-comp the clip if you are making it slower so that you can make the clip long enough, and leaving Twixtor in the parent comp where the speed change happens (this is always what you need to do when slowing down a clip with Twixtor, because Twixtor can’t add frames to a clip!). Remember that the new pre-comp may need to have it’s duration extended in its composition settings. Then it’s this parent comp that’s included in another parent comp where the trimming happens (so now you have two nested comps where in Premiere Pro you just one nested sequence).

    To avoid the problem you describe, rule of thumb is this: never trim the front of a clip, nor transition to, a clip or sequence where the speed change is applied. Always nest the sequence so that the speed change sequence is not trimmed or transitioned to DIRECTLY. This way, when you replace PP’s speed change with Twixtor, the sequence with Twixtor is never trimmed directly, which shifts the in-point that causes the behavior you are seeing.

    Pete

  • You are correct is that the in-points shift. But this happens even before you apply Twixtor… presumably you reset the Time Stretch back to 100 on the clip in AE before you applied Twixtor (the Time Stretch setting is equivalent to the Speed setting in Premiere Pro).

    There is a workaround that should work: in PP, set the speed on the clip in it’s own sequence. Do not trim this sequence, but put this sequence in the sequence where you are editing, and trim. The rule for what you want to do : do not trim the clip where the speed change is applied, but rather in a parent sequence. In this way the start of the sequence that is speed changed will always be the first frame of the clip, getting around the problem that in-points change.

    Then in AE:
    Go to the sequence where the speed change occurs, and change the Time Stretch or Time remapping back to be 100%. Apply Twixtor to the clip. You’ll need to then sub-comp the clip if you are making it slower so that you can make the clip long enough, and leaving Twixtor in the parent comp where the speed change happens (this is always what you need to do when slowing down a clip with Twixtor, because Twixtor can’t add frames to a clip!). Remember that the new pre-comp may need to have it’s duration extended in its composition settings. Then it’s this parent comp that’s included in another parent comp where the trimming happens (so now you have two nested comps where in Premiere Pro you just one nested sequence).

    To avoid the problem you describe, rule of thumb is this: never trim the front of a clip, nor transition to, a clip or sequence where the speed change is applied. Always nest the sequence so that the speed change sequence is not trimmed or transitioned to DIRECTLY. This way, when you replace PP’s speed change with Twixtor, the sequence with Twixtor is never trimmed directly, which shifts the in-point that causes the behavior you are seeing.

    Pete

  • Peter Litwinowicz

    November 1, 2013 at 3:54 pm in reply to: Problem with matte in Twixtor Pro in AE

    You need to pre-comp the layer that has the masks. Unfortunately, After Effects does not pass the proper alpha channel to Twixtor when the masking is done on another layer within the same comp.

    Then, make sure to choose “Alpha” for the FG1 Mask Chan.

    Hopefully this helps,
    Pete Litwinowicz

  • Peter Litwinowicz

    November 1, 2013 at 3:54 pm in reply to: Problem with matte in Twixtor Pro in AE

    You need to pre-comp the layer that has the masks. Unfortunately, After Effects does not pass the proper alpha channel to Twixtor when the masking is done on another layer within the same comp.

    Then, make sure to choose “Alpha” for the FG1 Mask Chan.

    Hopefully this helps,
    Pete Litwinowicz

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