Forum Replies Created

  • Paul Kamuf

    September 2, 2020 at 8:17 pm in reply to: Element 3D pixelated texture

    Hi,

    Thanks for the reply. The texture mapping was set to Planar YZ. When I change it to UV I am unable to see the texture (text layer). It seems that perhaps the map is way too big? When I adjust the UV offset the entire object appears white (the text color) or black (the background).

    I changed the size of the object (c4d file) and the size of the text layer (texture map) but it doesn’t seem to make a difference to UV mapping.

    Seems like a scale issue, but I don’t see where this is happening or could be adjusted. Please let me know if you have any thoughts

    Thanks,
    Paul

  • Paul Kamuf

    September 2, 2020 at 12:28 pm in reply to: Element 3D pixelated texture

    Thanks for the reply! The texture layer is 5000×3000. The scene layer is 1920×1080. Draft textures is off. I have tried a few things with scale but will try a few more.

    Thanks again

  • Paul Kamuf

    January 15, 2016 at 10:00 pm in reply to: Ping Pong Loop of Color Fill

    Hi,

    Thank you Dan.

    If you have time, would you mind breaking it down, in particular how the if with the modulus works…

    if (loops%2)

    Thanks,
    Paul

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy