Forum Replies Created

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  • Paul Conigliaro

    September 20, 2009 at 1:50 am in reply to: How to create single wavy horizon line

    Consider using a solid with the turbulent displace effect.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • Dave,

    Sorry you’re aggravated, but he didn’t ask how to shoot a music video. Roberto asked how to accomplish one simple effect, and even did so before the actual shoot.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • Paul Conigliaro

    September 17, 2009 at 5:18 pm in reply to: Audi advert and 3d stroke

    Strokes that complex and plentiful are probably done in a 3D program.

    As for your specific questions… what kind of trouble are you having making the stroke 3D? If you have it applied to a solid (WITHOUT the 3D switch turned on) and a camera, you should be able to move the camera around and see the stroke render appropriately.

    As for the line getting cut off, it really sounds like you have the solid set as a 3D layer, which it shouldn’t be.

    You can take a look at the intro tutorial on Red Giant’s site if you haven’t already.

    Regardless, a simplified version of this could be accomplished with animating both the start/end points of the 3D Stroke and the stroke itself. But again, I really feel that this was done in a 3D app as 3D Stroke in AE can get messy fast.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • I agree that careful planning before shooting will greatly help, but going through the video frame by frame, it really does look like a post effect, especially since it is repeated so often throughout the piece and in the story segments as well.

    In the stage scenes, it looks like the image is scaled up until the hits, which then zoom out for a frame or two before going back. The story scenes appear to zoom in for the most part. And I know the “I’m On a Boat” video was shot Red, these may have been as well. So they may have had plenty of resolution to play with. These effects also seem to have subtle motion blur, which helps sell it.

    SIDENOTE: Dave, I have a lot of respect for you and you help a great number of people on this site through your generous donation of time & knowledge. However, it seems like lately your ‘answers’ consist of “You should have done it right,” with an air of “leave it to the pros.” To me, it does little to aide those coming here just looking for a little help. Take this very thread for example…

    Again, I mean no disrespect, just an observation.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • 0,1, and 2 correspond directly to x,y,z in both wiggle and the transform.position. So if you want to keep just the x position, it would be:

    [transform.position[0], pos[1], pos[2]]

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • pos = wiggle(.5,20);
    [pos[0], pos[1], transform.position[2]]

    This will lock the z position to whatever is manually set. Change the wiggle to whatever you need.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • Paul Conigliaro

    September 14, 2009 at 9:15 pm in reply to: Severe artifacts in footage

    It looks like this is a combination of banding and compression artifacting. What was the original footage format? Looks like something with 4:1:1 or 4:1:0 color sampling. This is then further exaggerated when converting to B&W, as you’re going from Millions of colors to only 256 levels (or 1024 in 10-bit).

    As for an easy fix, I’m not sure there is one.

    You could try to isolate that cool-gray and apply some noise and then a small amount of blur.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • Paul Conigliaro

    August 25, 2009 at 9:00 pm in reply to: Time Indicator/Play Head Frustration

    I don’t have my copy of CS4 in front of me, but I believe that’s the first version to work this way. CS3 works the way you describe.

    I can only offer this tip, hold down command and drag the play head. This will let you scrub the audio like in FCP. I’m not sure if there’s a way to revert the CS4 playhead behavior to the way it was in previous versions.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • Paul Conigliaro

    July 9, 2009 at 9:47 pm in reply to: adobe AE to flash

    Your best bet would be to render out uncompressed (Animation/Lossless) and take your resulting quicktime into a program like Flash Video Encoder, On2 Flix Pro, or Squeeze and compress it to FLV there. You’ll have a lot more control over the compression.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

  • Paul Conigliaro

    April 21, 2009 at 7:50 pm in reply to: ipod Shuffle animation

    Simple, manual, frame-by-frame rotoscoping.

    Actually, since the hand is fairly static while the rings appear, it would be a fairly simple job.

    Adobe CS3, Apple FCS2
    [Disclaimer: Sometimes I am an idiot and misinterpret people’s posts. I’m sorry.]

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