Forum Replies Created

  • Oscar Edvardsson

    December 1, 2008 at 7:41 pm in reply to: Space multiple copies

    Yeah, that worked. Thanks a lot!
    But I think there were some other, more advanced way we’re you could create copies and setting transparency and stuff like that. If someone know, I’d like to know.

  • Oscar Edvardsson

    October 14, 2008 at 12:18 pm in reply to: Irregulare sliding text

    Thanks for you tip. But the moment I want to remove, as you said, is to keyframe the position to stop. I’m thinking of a way to stop the loopOut-expression every nth frame for x frames.

  • Oscar Edvardsson

    July 5, 2008 at 12:31 pm in reply to: Rotating individual text on a Y Axis

    I think you have to make it 3d for that. (Check/Mark the cube)

  • Oscar Edvardsson

    July 5, 2008 at 10:32 am in reply to: forming dash lines

    Not a problem. Just glad to help out!

  • Oscar Edvardsson

    July 3, 2008 at 1:56 pm in reply to: forming dash lines

    Ah, hm. Try this
    1) Create a light with the name Emitter
    2) Create a new solid and apply the Particular effect
    3) Set the Emitter Type to Light
    4) Set Particle Per Second to something high (like 100, 200 depending on how fast it’s moving) and keyframe it at 0:00. Move forward a bit in time (like 15 frames), set a new keyframe with the value of 0. Move forward another 15 frames and set a new keyframe with the value of 100. Toggle all keyframes to Hold (at least the two first).
    5) Add the expression loop_out("cycle",0) to the Particle Per Second-attribute.
    6) Go to Particle->Life and set it to something that you think seem fit (like the duration of the comp).
    7) Go to the light and add the expression wiggle(0.5,100) to it’s position.

    If I haven’t forgot anything and you have done all correctly, you should have a dashed line moving around randomly, in 3d-space. The distance of the keyframes for Particles Per Second determines the length of the dashes and empty space. You might need to increase the higher value if you increase the speed in which the light is moving and so forth.
    And how you animate your light is up to you.

    I took time to try it and upload both the render and the project.
    Render
    Project file

  • Oscar Edvardsson

    June 29, 2008 at 5:00 pm in reply to: forming dash lines

    I’m not sure exactly what you want, but I guess you can use spheres and crank up the particles per second. Set the velocity to 0 and keyframe the particles per second. There is an expression to circle keyframes if I don’t remember incorrectly.

  • Oscar Edvardsson

    June 29, 2008 at 1:27 pm in reply to: Crashes

    Hm, I noticed DirectX 9.0c was not installed. May that interfere in some way?
    (For some reason I couldn’t edit my post)

  • Oscar Edvardsson

    June 24, 2008 at 3:06 pm in reply to: Absolute position

    Oh, found the answer at https://forums.creativecow.net/thread/227/3790.
    Thanks!

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