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  • Thanks a lot! What does that imply in terms of sequence settings and at the end, export settings? In premiere, I only worked with dslr and red stuff. No experience with m2ts.

    “I cut, I disco…”

  • Nikolai Metin

    June 4, 2011 at 7:15 pm in reply to: Deleting/masking text from solid video layer

    There are three similar shots, two handheld(some movement) and one static. At least some movement behind the text on all shots.
    I, actually, completely overestimated the duration. The parts of the shots that need fixing in sum are 11 secs.
    40 secs was the total shots’s duration which is irrelevant.

  • Nikolai Metin

    April 27, 2011 at 4:06 pm in reply to: sync issues while subtitling

    tried that. Rendering gets rid off jumpcuts in between subtitles on the same interview clip, but it remains out of sync. Whereas if I delete/disable subtitles over those clips, video goes back in sync. Mind you, it’s only a problem with about 10 clips. The rest of the 45 min project remains in sync and unaffected with subtitles or without.
    I have an option of importing an older export of the project, put subs over that and reexport it, but I don’t want to do that – the project already has too much DV/archival footage and I want to avoid generation loss.
    Thanks!

  • Tell me about it… he must have lost a few years of his life editing like that.
    So for my purposes will this work – create a new 4K sequence and copy and paste clips from the HD sequence into 4k one? I would try it and find out on my own before bothering you, but I am not near Premiere nor the project harddrive.

  • Yup, definitely upgrading the machine soon… or at least adding more RAM.
    The links you gave me are very helpful, they might just do the trick!

    >As I said before, this isn’t exactly the same as a proxy workflow or an online/offline workflow, since the goal isn’t to work at low resolution and then output at high resolution. Rather, the goal in this case is to stop working at unnecessarily (wasted) high resolution and move to an appropriately lower resolution.<

    The goal is to work in a low resolution and then to output in high resolution. My issue is: is it possible to switch to a proxy workflow in an existing sequence and if yes, how is it done?
    Thanks!

  • you might’ve misread my specs, I’m working on a desktop with 2 quad-core processors. Not the best machine out there, but far from a laptop. The original editor is not available, the director and him aren’t on speaking terms, that’s how I came into the project.
    The way the project plays back right now it would take me a week to finish it. If I can figure out a way to downscale it for editing purposes(can I switch an existing sequence to proxy workflow? Any other options?) but still have the full quality option for final export, I can finish it in a day.
    Thanks!

  • aha! so here’s the problem – this is the info from the sequence properties:

    1920 x 1080
    01;10;37;16, 23.976 fps
    48000 Hz – Stereo

    but when I click on the properties of the individual clips in the timeline I get:

    Type: RED R3D Raw File
    File Size: 991.9 MB
    Image Size: 4096 x 2048
    Pixel Depth: 32
    Frame Rate: 23.976
    Total Duration: 00:02:24:02
    Average Data Rate: 6.9 MB / second
    Pixel Aspect Ratio: 1.0

    Red R3D Details:

    Resolution: 4096×2048
    FrameRate Num: 24000
    FrameRate Den: 0

    What should I do now? Like I said earlier, it’s not my project, I’m just doing finishing touches for someone.

  • Todd, thank you for your help, I really appreciate it. How come 1/8 and 1/16 are grayed out options… is there a way to make them available? What are they reserved for? I usually edit Canon 5D footage, so red 4K is kind of a large frame size(for my standards)

  • I did, no significant improvement.

  • Model Name: Mac Pro
    Model Identifier: MacPro3,1
    Processor Name: Quad-Core Intel Xeon
    Processor Speed: 2.8 GHz
    Number Of Processors: 2
    Total Number Of Cores: 8
    L2 Cache (per processor): 12 MB
    Memory: 4 GB
    Bus Speed: 1.6 GHz
    Boot ROM Version: MP31.006C.B05
    SMC Version (system): 1.25f4

    NVIDIA GeForce 8800 GT:

    Chipset Model: NVIDIA GeForce 8800 GT
    Type: Display
    Bus: PCIe
    Slot: Slot-1
    PCIe Lane Width: x16
    VRAM (Total): 512 MB
    Vendor: NVIDIA (0x10de)
    Device ID: 0x0602
    Revision ID: 0x00a2
    ROM Revision: 3233

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