Forum Replies Created

  • Ah, yes, thank you. I can fiddle with this. Thanks 🙂

  • edit: nevermind I thought I had it.. it’s late X_X

  • Nicolas Hansen

    May 27, 2009 at 4:16 pm in reply to: Offsetting pickwhipped values by X frames?

    Ah, I must have been using valueAtTime wrong. That worked, thanks!

  • Nicolas Hansen

    April 10, 2009 at 5:43 pm in reply to: Any ideas on animating this cartoon grass?

    Jees, you know, I don’t even know why I didn’t think of that, haha.
    I think this might be the way to go, especially since all the animations on there will be more traditionally animated, I think any warp effects could make it look out of place.
    I will probably use your idea, but animate individual clumps of grass by hand, and use those throughout the “planet.” I will try to duplicate them as least as possible, though.
    Good call on that one, thank you for showing me the obvious 😛

  • Nicolas Hansen

    April 10, 2009 at 4:43 pm in reply to: Any ideas on animating this cartoon grass?

    Thanks 🙂
    Yeah I’ve been messing with turbulent displace.. I may be able to rig it up how I want with a little tweaking. I was just afraid it’d look too warpy and weird, but I’m playing with masking the edges, just warping those grass blades, then maybe mask out the little chunks on the inside to warp, instead of just slapping a big warp effect on the whole planet.
    It looks OKAY, but I’m still going to stay open to other suggestions. I guess if all else fails I will play with this a lot more and try to achieve what I want.
    Thanks for the suggestion 🙂

  • Nicolas Hansen

    April 10, 2009 at 2:41 pm in reply to: Alpha channel and FLV

    Have you tried going to “Format Options” after you’ve selected FLV from the dropdown menu in the output module? Inside “Format Options” is a checkbox with an option to encode the alpha channel (under Basic Video Options)
    After you’ve checked the box, make sure that you have “RGB + Alpha” selected in your channels under the video output.
    Hope this helps.

  • Nicolas Hansen

    August 14, 2008 at 6:12 pm in reply to: “Autofocus” Expression?

    You could try and drag the pick whip of the Point of Interest on the camera and attach it to your layers position property.

  • Nicolas Hansen

    August 14, 2008 at 5:14 pm in reply to: 3D Layer affected by anothers speed and collision?

    Well, I suppose I could just pick whip the Y rotations to a slider and just animate the slider amount.

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