Forum Replies Created

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  • Nick White

    April 15, 2012 at 3:32 am in reply to: Something annoying I just noticed in Vegas

    Studio 11

    hmmm..weird. I get what you are saying, but something is wrong if it stays there after you stop moving: as soson as I release the mouse, it disappears for me, and always has. I can’t offer a solution, but something is wrong with your environment. It’s a useful feature if you get it as designed, but if it stays there, it would be a pest.

    Moral support only I am afraid.

    Nick

  • Nick White

    April 15, 2012 at 3:28 am in reply to: Can’t render to RAM

    To add info. After reinstalling, I reloaded the project that I was running when the trouble started: it had a few extra tracks and added audio etc.

    It renders to RAM fine.

    So again, unless there is a switch, other than setting the available RAM to zero, to turn off RAM rendering, then I can only shrug and wait to see if it happens again.

    Nick

  • Nick White

    April 15, 2012 at 3:22 am in reply to: Lost “User Guide” (hlp)) from Vegas Studio

    OK. I will answer my own question. I had to uninstall and reinstall VS, and it _seems_ to have kept my settings, like Project Properties etc.

    Just in case someone else asks, as nobody seemed to know.

    Nick

  • Nick White

    April 15, 2012 at 3:20 am in reply to: Can’t render to RAM

    OK. I know this is bad from a diagnostic POV, but I was getting a bit desperate about a couple of things.

    I uninstalled and reinstalled Vegas Studio and now I have my Help back _and_ I can do RAM renders again.

    Nick

  • Nick White

    April 15, 2012 at 3:03 am in reply to: Can’t render to RAM

    Sorry. I meant to say I had between 1000 and 1200 MB available.

    Nick

  • Nick White

    April 15, 2012 at 3:02 am in reply to: Can’t render to RAM

    HI. Thanks for the replies.

    I did edit to say that I had a new project with only one stream. However I ran out of time to edit …again…and say that I realised that system RAM was not what made rendering to RAM possible and that I had 450M set aside for that. I did not use max available, as the Help warned that this could cause trouble if it used up TAM for other things. 450M was plenty with my project settings to make a RAM version of a minute or more, until it stopped working.

    In addition to other symptoms, I now see that if I select some time, the loop points sit at each end, but when I try to render to RAM, the _selection_ disappears, but the loop points remain. So results are inconsistent.

    I have between 800-100 MB of RAM available, and sometimes I little more. However this was what I had last time it worked.

    Is there an enable switch for the facility, apart from setting the RAm amount to 0/positive amount?

    Nick

  • Nick White

    April 11, 2012 at 10:44 am in reply to: External Audio Editor

    OK. By this stage I was on a discover-why journey. 😀 So the vagaries shall remain just that for now AFAIAC.

    I will look at Vegas’s own stuff. I love exploring audio stuff anyway. It’s been my main joy for many years.

    Nick

  • Nick White

    April 11, 2012 at 6:45 am in reply to: External Audio Editor

    OK. Yes it may be different.

    What were your exact steps? I am getting something weird here.

    I have my 5.1 Audio, grouped or not, and I select all _Audio_ events, individually, to make sure I avoid the Video. Then I Tools->Audio….and Open in External Editor is greyed out. So is Open Copy.

    But if I then right click on the selected Audio events (or one of them), the External Editor option is _not_ greyed out, but the attempt fails with Audacity, or I get the video stream as well if I use SF and an avi file. Audacity always tries to open a video file and fails.

    The only way I can see to get only audio out is to render to audio then work on it, in whatever Audio editor I choose. Of course SF Studio only allows one stereo track to be played at once, so it is of questionable use.

    So I have either SF Studio, with only a stereo track playable at once, but with a video stream, or Audacity that does not do the video at all, so I can only work in Audio.

    Sounds like I stay in Vegas for most work, then get SONAR cranked up for sync work.

    Bill Meyers shows that you have to do the render. He _seems_ to know what hew is talking about where V Studio is concerned.

  • Nick White

    April 10, 2012 at 9:05 am in reply to: External Audio Editor

    Thanks for the input

    mmmm…cause it says I can? 😀 But more seriously, I have done a lot of music tracks for videos, so that is what I was thinking about : the ability to go to Sonar X1 (which is on another PC while I play with and learn Vegas) for whatever.

    I have to admit I have not even started to look at the audio plugins.

    AFAICS the U key is the same as Group Remove From. This does not seem to isolate the audio event/ track as far as editing externally is concerned, even if I select only that event. I still get the error message.

    The camera is PAL so 1080 50p, but yes.

    I am happy with the render presets that I am starting to make up, so yeah I get that, at least basically. Still learning the “best” ones for various output needs.Willing to be coached or led to info, as I figure that I bought this absolutely amazing camera for consumer stuff and I will be spending hours filming then editing, I may as well get the best results for _others_ to see.

    I have yet to understand the real value of the Project Properties. It took me a while even figure out that the _theoretical_ reasons were for smoother previewing while editing, and even that has not been very successful for me. I am working on a below-par machine, so I don’t know. Maybe it helps if it’s marginal. If you can explain further, seriously then please do. It has been one of the most baffling areas for me. I saw a Youtube video that explained about how it was used (to smooth editing) and there I have remained until any further light dawns.

    So far my best effort in this regard is to make the Project Properties really small in frame size, then render to RAM. The small frame and lower quality enable me to render more at one time. If I use the match media idea and then pick a 1080 50p video, AFAICS I get next to no RAM time.

    Nick

  • Nick White

    April 10, 2012 at 5:06 am in reply to: External Audio Editor

    Well see my other post, but this is interesting. When you say Audacity opened the m2ts file, you mean it actually did open the 5.1 audio, , or it tried? If you get it to actually open it, I would be interested. I actually have a later edition: 2.0.0 (Unicode)

    AHAH! Yes. Open a Copy actually renders the track to a new track, then opens the audio. Ta for that. I had tried duping the track….so close yet so far..

    I also have worked with separate audio in the past, where I was actually adding music to others’ videos. So yeah that’s a different thing.

    My problem with 5.1 when I got it to work was that the main two stereo tracks were blank! Bah! That’s my next project.

    Nick

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