Neil Goodman
Forum Replies Created
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Neil Goodman
May 21, 2018 at 12:40 pm in reply to: If you’re in NYC, NBC/Universal is apparently hiring…trip down memory lane.. 6 years later – here we are stuck in virtually the same place.
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[Bill Davis] “And in the multiple “Professional Use” X boards – there are thousands more participants who ONLY use X to make their livings and know and discuss the software at precisely the same level that people discuss AVID or any other NLE on boards oriented towards them. “
Can you link up some good X boards? All i know are the FB groups. Didnt really find much with a google search.
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[Brett Sherman] “It really sort of proves my theory that the Hollywood world is sort of unique in the video world.”
Well, Alot of these shows and movies have marketing budgets that range from the tens of thousands all the way up to tens of millions and beyond. So yea theres alot of money at play.
I mean when I client does a trailer or tv spots – they are usually paying multiple agencies to work on the same piece of content and they only pick one. Everyone gets paid though. So yea they have money to burn obviously.
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my thoughts on FCPX = When its good – its really good.
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[Brett Sherman] “It also sounds like your clientele is not very price sensitive. Which is great for you. But I’d say pretty rare.
“As far as I know they pay the agency a flat fee for the first 5 versions, and then anything after that is extra. The budgets might be bigger than some other stuff for sure but even big clients are looking to save $ wherever they can, you wont believe how many times I have to replace music and sfx once a client gets the cue sheets. In general though there are willing to pay good money because they know there are going to get something cool but deadlines are pretty aggressive.
Its not easy to do a Trailer in 5 days. It really isnt – especially if your cutting from dailies.
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[Tony West] “You are not making the argument that X isn’t faster moving huge sections, you are just saying YOU don’t do it very often.
For folks that do it often, that’s huge.
“exactly – not part of my usual process but yes super beneficial for those that do.
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[Craig Seeman] “It’s not so much that it’s just for people new to FCPX but more FCPX don’t have such things burned into them like Avid, etc editors.
“makes perfect sense to me from that view.
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[Craig Seeman] “IF (big IF) your workflow involves moving lots of “layers” (tracks) around and dealing with things like clip collisions, MOST OF THE TIME, FCPX is faster. BUT (big BUT) you still need to know how to keep things in place sometimes.”
Its very rare that Im taking a huge chunk of an edit and moving it to later or earlier in the piece. Its mostly extracting a chunk – but filling in that chunk with new material that fills the same amount of time.
And time is everything for me as except for a theatrical trailer – I have to hit exact times, so I’m putting my end card right up to the time I want to hit, and that end card never ever moves while I’m editing. I also have a tendency to make sure my ending will work as intended and then work backwards filling in the rest of the piece. In this situation I have to do alot more work in X, than I would in a traditional NLE.
Where i really find X to be faster is spotting and breaking down footage. Actual timeline editing is about the same in any NLE.
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I just really want to edit slower to be honest – all this fast fast fast stuff – I’m over here like my client gave 5 days to cut this trailer, I’m going to take all 5 days. Your not getting a cut from me early that’s for sure. If I have extra time – I experiment and come up with alts which are always appreciated by the client and my creative directors.
When approached with extreme turnarounds – I buckle down and get it done but I’ve never once thought to myself – I wish I can edit faster. Faster exports, faster renders ( I don’t remember the last time I had to render anything except an audio effect) – sure bring it on but creative decisions take the time there going to take regardless of the tool IMO.
In my world turnarounds are for the most part standard. Every place Ive worked at gives me 1-2 weeks for a trailer, 1-2 days for a :30 spot, 3 days for a :60 etc. Its generally known by the clients that good creative takes time.
I tell my fiends it takes me 2 days to cut a :30 and they all think the same thing – that’s alot of time to cut :30 seconds of video but there are also unaware of the complexity a modern piece of marketing can contain. The music bed/edits alone could take half a day and another half a day doing sound design.
Steve’s presentation was well done and informative for people new to X but I feel like someone’s been giving this demo once every couple months for the last few years.
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I agree with you, I was trying to make the same point, that people aren’t educated about it, sorry that didn’t come through clearer. I too don’t know any other editors personally that browse forums. This and some Facebook groups are the only forums I’m in, and this is the only place I ever come to on the cow.