Hello, sorry to wake up a VERY old thread, but I am breaking my brain trying to get this to work in a slightly different way.
The 3d Nulls I would like to connect with the BEAM effect are in a precomp with collapse transform turned on.
I cant work out the method to get their 2d position in the main comp for the beam effect.
this is irritating me because I know it should be quite easy, my math brain is just useless at times!
Any support would be appreciated.
On Point Cloud Nine