Forum Replies Created

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  • Just want to say an enormous thank you for the work you put into this solution, I was really struggling with this yesterday and this solution seems perfect!

  • Nathan Clark

    September 13, 2022 at 2:55 am in reply to: Auto Orient Y only – remain parallel horizontally

    Ah okay, so this I must counter! I believe that in every situation rotating the Y can make the top and bottom edges both appear perfectly horizontal, simultaneously. I intuitively know this thanks to a past-Nathan who was into doing perspective drawing. To prove this, another short video presentation. Again, no offence will be taken should you lose interest here, I just didn’t want to write it off as impossible for the above reason.

    https://youtu.be/3UWlx0KsKlU

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  • Nathan Clark

    September 12, 2022 at 4:01 pm in reply to: Auto Orient Y only – remain parallel horizontally

    Hi Dan, thanks so much for giving this a bit of thought. Sadly this new expression actually seems to make things worse 😬. I put together another video demonstration presenting a side-by-side with the original (auto orient Y) and the new expression – showing how it’s basically identical from one aspect, then gets progressively funkier as we orbit the camera around the 3d solid. Just in case it’s helpful, I’ll attach the project file. But also, if there’s no simple solution please don’t let this trouble you any further, I can always make a compromise and abandon this part of my treatment if need be. Thanks Nathan

    https://youtu.be/otEnb_C5eH4

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  • ?‍♂️ Filip you’re 100% right. I did not search the forum and apologise. I searched google with too-vague search terms which returned a bunch of cow threads, none of which covered what I needed… it wasn’t until I started writing the post and trying to properly articulate what I was attempting that I came up with appropriate keywords – which would have indeed returned the right results had I used them in my search. Consider me humbled and kinda shamed for being too hasty in seeking assistance. Of course this has come up a million times before – Thanks for your kind assistance despite me being a bit of a dingus.

  • Thankyou kindly Dan, it works perfectly.
    What a handy little tool this is ☺
    Really appreciate the knowledge you share.

  • Hi Dan, thanks so much for your time.

    I spent a bit of time trying to get this up and running but can’t seem to work it out. It’s throwing the error: TypeError: thisLayer(…).property is not a function It says the error is at line 1. But I grabbed the line 1 code and used it by itself in another expression to test, and it does not throw an error, leaving me baffled.

    Here’s a screenshot of the error:

    And a screenshot of where that first line is actually working fine in this other expression:

    Searching web for the error returns another thread here on Creative Cow where you commented “I think the new JavaScript engine doesn’t like the this keyword.”

    but in that thread the “this” was a this.sourceRectAtTime, rather than what we have here: “thisLayer(…)” (and which works anyway).

    I would have loved to have worked this out using the pointers you provided, and not bugged you and the forum for more assistance. Sadly I have struck a wall, and I’m not there yet with knowing how to troubleshoot this

  • Indeed, it works beautifully. Thanks for taking the time to share your knowledge, it is deeply appreciated.

  • Hi there, I was hoping to get this setup working today but sadly it fails… is this because of the new expression engine? would it be possible to get some guidance on getting this to work in AE 16.0.1? Thanks in advance 🙂

  • Hi again, me again, rudely triple posting.

    Just wanted to let you know I worked out a pretty clean solution, that I am going to use, via a single reference null per calculation. Embarrassingly simple actually.

    Just in case anyone wants to have a look, and maybe have a little giggle at my expense 😛 here is the file:

    8255_3dto2dretargeting022drotationviaconstrainedrefchild.c4d.zip

    Mark as Solved!

  • Nathan Clark

    December 2, 2014 at 1:02 am in reply to: Question about CV-Artsmart plugin ant logo importing

    Hey Naglis,

    I’d guess that once you traced the jpeg you didn’t hit the expand button. Hitting the expand button will commit the trace results to shapes. Perhaps that will produce a file that artsmart likes? Outside of that, make sure you have read all the artsmart documentation and ensure that your illustrator file meets its expectations.

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