Forum Replies Created

Page 262 of 285
  • Mylenium

    July 20, 2005 at 6:27 pm in reply to: continued problems with calendar using expressions

    It’s screwed. Try this:

    dateValue=thisComp.layer(“Numbers”).effect(“Numbers”)(4); // change the layer name
    startValue=1; // the Slider value at which you want the day counter to be 1
    days=180; // number of days you want to count

    dayCounter=linear(dateValue, startValue-1, startValue+days-1,0, days)

    Mylenium

    [Pour Myl

  • Mylenium

    July 20, 2005 at 6:45 am in reply to: Particle break up then reform to another object

    You can’t really create this kind of effect in LW. (I use it, too) ‘cos there’s no real per-vertex/ per-particle re-targeting. It’s a shame. It’s a complete no-brainer in Maya. RE:Flex is a morphing plugin from ReVision FX.

    Mylenium

    [Pour Myl

  • Mylenium

    July 20, 2005 at 5:50 am in reply to: Particle break up then reform to another object

    It says that the particles were created in 3DSMax and I think you’re out of luck doing this in AE. It’s easy in a 3D program using targeting and morphs, but except for using excessice layer maps on Particle Playground I can’t think of an easy way to do it in AE. if you have RE:Flex you could also use a multi-step morph and add some noise to make it look like particles, but that too is a lot of work.

    Mylenium

    [Pour Myl

  • Mylenium

    July 18, 2005 at 12:16 pm in reply to: is this possible in AE

    Try Trapcode Particular in combination with some masking and animated wipes.

    Mylenium

    [Pour Myl

  • Mylenium

    July 18, 2005 at 12:15 pm in reply to: yet another expression question, help please.

    temp is a placeholder variable, no more, no less. 3D position is an array property as in [X,Y,Z]. Arrays are counted from zero, so Z-position is position[2]. All that is explained in the manual (although deeply buried), and to some degree in the JSX scripting guide. The rest is just JavaScript and any site explaining that will help yoou there.

    Mylenium

    [Pour Myl

  • Mylenium

    July 18, 2005 at 12:15 pm in reply to: yet another expression question, help please.

    temp is a placeholder variable, no more, no less. 3D position is an array property as in [X,Y,Z]. Arrays are counted from zero, so Z-position is position[2]. All that is explained in the manual (although deeply buried), and to some degree in the JSX scripting guide. The rest is just JavaScript and any site explaining that will help yoou there.

    Mylenium

    [Pour Myl

  • I have no idea what’s going on, since I too couldn’t see your files. The least you could do is to save them with a neutral CoDec. Other than that I can’t imagine why you would want to do something in 3D space in AE that you couldn’t do in MAX? Your workflow seems awkward while an obvious solution is right there in front of your nose: map an animated texture on geometry in MAX. The only problem I see is matching up your comps so the perfectly fit the mapping coordinates.

    Mylenium

    [Pour Myl

  • Mylenium

    July 16, 2005 at 6:24 pm in reply to: Dan-Expression for Counting

    Hi, I’m obviously not Dan, but I’ll give it a try.

    start_value=7000;
    end_value=13000;
    ani_time=30;

    diff_value=end_value-start_value;
    time_value=diff_value/ani_time;
    out_value=time_value*time;

    [out_value]

    Apply this as usual to the source text property.

    Mylenium

    [Pour Myl

  • Mylenium

    July 16, 2005 at 6:24 pm in reply to: Dan-Expression for Counting

    Hi, I’m obviously not Dan, but I’ll give it a try.

    start_value=7000;
    end_value=13000;
    ani_time=30;

    diff_value=end_value-start_value;
    time_value=diff_value/ani_time;
    out_value=time_value*time;

    [out_value]

    Apply this as usual to the source text property.

    Mylenium

    [Pour Myl

  • Mylenium

    July 16, 2005 at 8:22 am in reply to: Stupid Question, but…

    [collegekid05] “Stupid question, but how do you fly a solid over top of or behind text in AE and have that text’s color change based on the position of the solid (so if it’s black text, when a black solid motions in behind it, the text text turns white wherever the black solid layer is gliding through)? Is it a keying filter or something else? I figure it must be fairly simple; I just have never had the need to do anything like this before.”

    Blend modes or colored solids with your object and text used as mattes or effects like Fill and Tint.

    [collegekid05] “One other quicky…I am not a 3d artist, but if I want to create 3d tube like elements in my designs that have metalic properties where they fly around and bend on camera etc. is there a particular program or plugin any of you like? I would like to be able to have a metal object fly in and weave around objects on the screen, just not sure how to accomplish it (self-taught w/AE) I use stroke etc. but that doesn’t have the 3d properties of a ribbon or tube that I am looking for.”

    I don’t know any plugin that can do that natively in AE, but most 3D programs can do that kind of animated extrusions/ lofts. I think – once more – that Cinema4D is the motion graphics artist’s best friend even in the basic version without any modules. Download the 30 day trial and use it in your project and then decide if it’s the right tool for you.

    Mylenium

    [Pour Myl

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