Mylenium
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Unfortunately it’s not possible in this case. Hue/Saturation is a compound effect that only uses one stopwatch to animate its internal parameters. This means that you cannot gain control over it using expressions. You would need to change your setup to make use of other effects such as Tint, Solid Composite, fill and a few others.
Mylenium
[Pour Myl
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You can’t control this type of stuff with expressions (well, you could fake it with time remapping, but it’s nowhere near “simple”) as in and out points are read-only attributes. A script could do it, but it wouldn’t be any different from the keyframe assistant. So there you go. In this case it’s better to stay calm and maybe convince your client to work less experimental and settle for a timing.
Mylenium
[Pour Myl
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You can’t control this type of stuff with expressions (well, you could fake it with time remapping, but it’s nowhere near “simple”) as in and out points are read-only attributes. A script could do it, but it wouldn’t be any different from the keyframe assistant. So there you go. In this case it’s better to stay calm and maybe convince your client to work less experimental and settle for a timing.
Mylenium
[Pour Myl
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Nope. But what is stopping you from linking your lights via expressions to Knoll’s effect controls? Have you investigated that? I’ve done itseveral times and it works beautifully. Look at https://www.motionscript.com to see how it can be done with AE’s own lens flare effect and then adapt it for your purposes.
Mylenium
[Pour Myl
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Nope. But what is stopping you from linking your lights via expressions to Knoll’s effect controls? Have you investigated that? I’ve done itseveral times and it works beautifully. Look at https://www.motionscript.com to see how it can be done with AE’s own lens flare effect and then adapt it for your purposes.
Mylenium
[Pour Myl
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You need to select the effect and the property that contains the expression, then it will work.
Mylenium
[Pour Myl
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You need to select the effect and the property that contains the expression, then it will work.
Mylenium
[Pour Myl
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[Baptised] “Hi Has anyone ever attemped or acheived this before? Or if you think you can do it ….. how? I guess that it could be done using expressions but I have no idea where to start”
No, definitely expressions and other complex techniques like trying to work up elaborate parenting hierarchies are the wrong way to go (my experience is from trying such things in 3D, but the problems are the same in AE – it’s a simple problem of logik where the simplicity of real-life mechanics beats the computer). The simplest and most efficient technique is to have separate compositions for each move where layers are replaced as needed to maintain the illusion of the sides moving and then simply cut them together.
Mylenium
[Pour Myl
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[Baptised] “Hi Has anyone ever attemped or acheived this before? Or if you think you can do it ….. how? I guess that it could be done using expressions but I have no idea where to start”
No, definitely expressions and other complex techniques like trying to work up elaborate parenting hierarchies are the wrong way to go (my experience is from trying such things in 3D, but the problems are the same in AE – it’s a simple problem of logik where the simplicity of real-life mechanics beats the computer). The simplest and most efficient technique is to have separate compositions for each move where layers are replaced as needed to maintain the illusion of the sides moving and then simply cut them together.
Mylenium
[Pour Myl
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Not really. AE’s layers are always double-sided and show the same both on their front and backside – Echospace doesn’t change this. You might be able to fake it if you apply two instances of an effect that can use textures (Motion Tile or Texturize for instance) and then apply an expression to fade the image in or out using their opacity controls. There is some code by Dan Ebberts floating around here originally intended for hiding layers facing away from the camera. do a search and you might be able to adjust it to your needs.
Mylenium
[Pour Myl