Forum Replies Created

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  • Mike Moon

    June 23, 2009 at 5:13 pm in reply to: Number Count up

    where do you put that script?

  • Mike Moon

    December 4, 2008 at 9:07 pm in reply to: Bend on Spline

    I think I got it. I read up on an old post in your forums that i found on a google search. It involved using the spline wrap. Is there a way to texture each tile on the spline or do I have to make the entire thing editable?

  • Mike Moon

    December 2, 2008 at 10:52 pm in reply to: Rounding Corners

    Thanks for all your help guys!

  • Mike Moon

    December 2, 2008 at 7:33 pm in reply to: Rounding Corners

    maybe ill try some polygon modeling

  • Mike Moon

    December 2, 2008 at 5:49 pm in reply to: Rounding Corners

    Here are some screenshots of what I have so far. Initially I was going to use the boolean. However the bump in the front of the model eventually had to have no bump at the end of the model So I broke it up in to some pieces where I was going to add a boolean. If you know a way please let me know :0

  • Mike Moon

    December 2, 2008 at 5:39 pm in reply to: Rounding Corners

    Thanks for the tip on the bevel tool. I think I can utilize that only if I can get the basic shape first before beveling. I’m making a flashlight and there are sides of it that are flat. Is there another way besides the Boole tool to do this? Here are some pics.

    Side View:

    Top View:

  • Mike Moon

    December 2, 2008 at 1:14 am in reply to: Rounding Corners

    Thanks for your quick response Adam. I wish the bevel took was more than a polygon extraction tool. Unfortunately I don’t want to extrude any parts of my model 🙁 I don’t have much experience with hypernurbs and looked at an old online tutorial on the maxon website (https://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=228) but it doesn’t look like that would help me either. Maybe the next version of C4D will have a polygon line beveling tool? P: Anyway thanks so much and if you could think of anything else please don’t hesitate.

  • Mike Moon

    December 1, 2008 at 10:43 pm in reply to: Rounding Corners

    Just to elaborate on what I’m trying to explain, I have this model and I used the Boole to make one part of the object flat. However where the boole had cut, I’d like to make those edges rounded. Is there a way to do this?

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