Forum Replies Created

Page 238 of 277
  • In the time Warp Pluging, set a keyframe – !00% at 3 min, and another 100% at 4 min, then a 50% keyframe at 3 1/2 min. Interpret the footage – loop = 2(or more), and extend the clip. Not cutting required.

  • Mike Clasby

    February 1, 2006 at 9:12 pm in reply to: free video files

    Short answer – Prelinger Archives

    HERE’S 3000+ Free and Public Domain, most in Mpeg2

    Prelinger Archives – 1,975 items
    https://www.archive.org/details/prelinger
    Has a host of “ephemeral” (advertising, educational, industrial, and amateur) films, examples:
    Duck and Cover
    Are You Popular?
    Girls Beware
    Boys Beware
    Great color in:
    American Engineer (Part I-IV)
    American Look (Part I-III)
    That Junior Miss Spirit (Part I & II)
    The Story of a Star
    Vision in the Forest (Country Singer Vaughn Monroe and family meets Smokey the Bear)
    Roads to Romance: The Santa Cruz Trail and Land of the Giant Cactus
    Freedom Highway
    Amateur films of World’s Fairs (USA) in beautiful Kodachrome

    Feature Film (630 movies) section (buttons at top) with:
    https://www.archive.org/details/feature_films
    She Gods of Shark Reef
    Night of the Living Dead
    Little Shop of Horrors (the original)
    Metropolis
    Charlie Chaplain
    The Phantom of the Opera (1925)
    M (German)
    (Color)
    Hercules
    Santa Claus Conquers the Martians
    Under the Twelve Mile Reef
    The Big trees (KirkDouglas in the Redwoods)
    Captain Calamity (South Seas)
    Royal Wedding
    and Popeye, Superman and Betty Boop
    and more

    Cinemocracy
    https://www.archive.org/details/cinemocracy
    13 “Why We Fight” movie from WWII
    directors: John Ford, John Huston, Frank Capra, and William Wyler

    Film Chest Vintage Cartoons – 59 items
    https://www.archive.org/details/classic_cartoons
    Betty Boop, Popeye, Superman and Bugs Bunny

    AV Geeks – 95 items
    https://www.archive.org/details/avgeeks
    More Geeky Stuff:
    Soapy the Germ Fighter
    Private SNAFU-Booby Trap (Seuss as a GI, yes boobies)
    VD is for everybody
    Beginning Responsibility: Lunchroom manners
    Drugs are like that

    SabuCat Movie Trailers – 102 items
    https://www.archive.org/details/sabucat_trailers
    Bring Up Baby
    Attack of the 50 Foot Woman
    Day the Earth Stood Still
    Amazing Transparent Man

    Universal Newsreels – 601 items
    produced from 1929 to 1967

  • Mike Clasby

    February 1, 2006 at 6:45 am in reply to: Wide Angle

    You might checkout “Fisheye”, one of

    Pete’s Plugins (free).

    https://www.petewarden.com/index.htm

  • Mike Clasby

    January 30, 2006 at 6:52 am in reply to: Cartoon Shading in New AE 7?

    They might mean the new Smart Blur filter. It’s an integral part of my favorite Photoshop Action, “Lawtoon”. Bt Lawtoon (available at Adobe Studio Exchange) uses “Paint Daubs”, Accent Edges” and “Diffuse”, none of which are on AE.

  • Mike Clasby

    January 29, 2006 at 7:42 pm in reply to: Animating snake-like motion

    If you go with the follow the leader and you don’t want the layers to colloapse when they arrive at their destination you might look at Dan’s expression page:
    https://www.motionscript.com/mastering-expressions/follow-the-leader.

    Another way to go is to construct the basic dragon is go to Dan’s tut “Animating a Walk-Cycle” (Click on his had above then scroll down).

    Then precompose that and the use Distort > Wave Warp on the Precomp (all properties to new comp) layer. It’s easier to see what your doing if you drag the old comp by the tab off to one side so you have both the comp and precomp windows are open at the same time, then any changes in the precomp can be seen in the comp without so much clicking around. Anyway, by animating the wave height in the comp (low>higher>low), while at the same time animating the position in the precomp, gives a pretty nice slinky effect. Sounds confusing but it’s not really.

  • Mike Clasby

    January 29, 2006 at 7:42 pm in reply to: Animating snake-like motion

    If you go with the follow the leader and you don’t want the layers to colloapse when they arrive at their destination you might look at Dan’s expression page:
    https://www.motionscript.com/mastering-expressions/follow-the-leader.

    Another way to go is to construct the basic dragon is go to Dan’s tut “Animating a Walk-Cycle” (Click on his had above then scroll down).

    Then precompose that and the use Distort > Wave Warp on the Precomp (all properties to new comp) layer. It’s easier to see what your doing if you drag the old comp by the tab off to one side so you have both the comp and precomp windows are open at the same time, then any changes in the precomp can be seen in the comp without so much clicking around. Anyway, by animating the wave height in the comp (low>higher>low), while at the same time animating the position in the precomp, gives a pretty nice slinky effect. Sounds confusing but it’s not really.

  • Mike Clasby

    January 28, 2006 at 8:26 pm in reply to: Stroke effect like in Photoshop!

    Maybe there is a third party out there, I most just have the AE plugs.

  • Mike Clasby

    January 28, 2006 at 8:26 pm in reply to: Stroke effect like in Photoshop!

    Maybe there is a third party out there, I most just have the AE plugs.

  • Mike Clasby

    January 28, 2006 at 8:15 pm in reply to: Stroke effect like in Photoshop!

    Well, you’re right, but there’s always (usually) a way in AE.

    Layer > Auto-Trace (drop the Tolerance and Threshold down to about 1) gives you a mask, lickity-split. (Skip a few paragraphs if you don’t have Auto-trace).

    Add Stroke.

    Render > Scribble also give you edge options for wiggly wider edges.

    My fav with a mask is Render > Audio Waveform. (Nice round edges)
    Check the Composite on (at the bottom), Audio Layer > Choose a layer WITHOUT sound for a solid (quiet) line, or use an audio layer if you want the outline to wiggle with the beat.
    Path > Mask, Displayed samples – up this to cover the outline, animate this to have the outline draw itself on in a really cool way, surprised I don’t see this used.
    Waveform Options > Analog Line (default). Anyway this makes for wild outlines.
    You can control, Inner and Outter Color, softness, thikness. (Add Glow and maybe a wiggle expression on softness for a neon look)

    So without masks (no Auto-trace) you can use:
    Stylize > Roughen Edges (choose Roughen Color with Fractal Influence down to 0,Border about 0.5 (this needs to be low because the Roughen eats into the image,
    Fractal Influence 0. This give a very fine outline on the INSIDE of the alpha image, it eats in. It can be nice for say a cartoon outline when a layer of the same color – say a hand of the same color as the body passes in front
    of the other, gives it a different outline so they don’t blend into the same color, yikes too much info here, but I just did it on a cartoon hand over cartoon body).

    Also without mask, try Render > Vegas (with Selected Contours (1 usually gives you the outside), and Rendering>Start, Mid-point, and End Opacity all set to 100%, crank the Width up a bit, choose a color. This works better than you might think and is the sole option if you can Auto-trace to make your mask(s).

    Use both of the above if you want a two color outline, or two close together colors that blend into a softer feathery edge.

    Otherwise its generate a path in PS then imoprt into AE for a mask.

    Wow, this just shows how far I’llgo to avoid working on my project, and with a deadline looming no less. Bad.

  • Mike Clasby

    January 28, 2006 at 8:15 pm in reply to: Stroke effect like in Photoshop!

    Well, you’re right, but there’s always (usually) a way in AE.

    Layer > Auto-Trace (drop the Tolerance and Threshold down to about 1) gives you a mask, lickity-split. (Skip a few paragraphs if you don’t have Auto-trace).

    Add Stroke.

    Render > Scribble also give you edge options for wiggly wider edges.

    My fav with a mask is Render > Audio Waveform. (Nice round edges)
    Check the Composite on (at the bottom), Audio Layer > Choose a layer WITHOUT sound for a solid (quiet) line, or use an audio layer if you want the outline to wiggle with the beat.
    Path > Mask, Displayed samples – up this to cover the outline, animate this to have the outline draw itself on in a really cool way, surprised I don’t see this used.
    Waveform Options > Analog Line (default). Anyway this makes for wild outlines.
    You can control, Inner and Outter Color, softness, thikness. (Add Glow and maybe a wiggle expression on softness for a neon look)

    So without masks (no Auto-trace) you can use:
    Stylize > Roughen Edges (choose Roughen Color with Fractal Influence down to 0,Border about 0.5 (this needs to be low because the Roughen eats into the image,
    Fractal Influence 0. This give a very fine outline on the INSIDE of the alpha image, it eats in. It can be nice for say a cartoon outline when a layer of the same color – say a hand of the same color as the body passes in front
    of the other, gives it a different outline so they don’t blend into the same color, yikes too much info here, but I just did it on a cartoon hand over cartoon body).

    Also without mask, try Render > Vegas (with Selected Contours (1 usually gives you the outside), and Rendering>Start, Mid-point, and End Opacity all set to 100%, crank the Width up a bit, choose a color. This works better than you might think and is the sole option if you can Auto-trace to make your mask(s).

    Use both of the above if you want a two color outline, or two close together colors that blend into a softer feathery edge.

    Otherwise its generate a path in PS then imoprt into AE for a mask.

    Wow, this just shows how far I’llgo to avoid working on my project, and with a deadline looming no less. Bad.

Page 238 of 277

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy