I think to get what you’re looking for a true 3d app is going to be your only way to get it. There are a couple of ways you could fake it in AE, but none of them are going to look that good. Although, now that I think about it, in a true 3d app the globe’s texture wouldn’t necessarily work that well either. Nah, I still think it’ll be better.
You could try pushing in to the globe then fade into a regular layer that’s got a distorted bulge-type effect.
Oooh, oooh, or try bezier warp to make a globe and then unfurl it…might work.
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