Michael Hancock
Forum Replies Created
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It’s not. I believe MPEG 50 is reserved for MC and up. In Xpress Pro you have 1:1, 15:1s, DV25 and DV50.
Michael.
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Unless you need to preserve your layers upon import, save your PSD files as PNG files. PNG will give you a much smaller file and you don’t have to worry with alpha channels or flattening layers and effects in photoshop–just put your graphic on a transparent (checkerboard) background and save it–PNG files recognize the transparent background as the alpha channel and imports perfectly into Avid.
One thing to check–cut your graphic into the timeline, open the effect editor, click Invert Alpha. You might have inverted your alpha when importing, but if you saved your alpha channel inverted in photoshop you might not have had to invert on import. Also, check that Render on the Fly is checked (I think it’s under the Clip menu). Also, what system are you using? If you’re using Xpress Pro and you imported at 1:1 you’ll have to render before you can see your graphics.
Michael.
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I don’t know about MC, but on the Avid forums there has been some success with Xpress Pro running on the PC side of the new Macs. There’s one way to find out–boot into XP, install it, try to start the program! It doesn’t take that long to install and you should know pretty quickly if it will work. Some people got most functionality–I think there might be some issues with full screen playback, and I don’t know about the Mojo running with it, but you might be able to have a software only editor on the PC side of your Mac until the MacIntel version is released.
Good luck! If you get it running, let us know how it is.
Michael.
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You can use MDV or MediaSift to accomplish what you’re wanting–both great suggestions.
You can use Consolidate, and it works several ways. Dave explained how it works when you’re consolidating a sequence, but it also works with full clips. Here’s the difference:
Sequence–it keeps just the media you used plus handles that you specify. For example, you brought a 30 minute clip, you used a 10 second portion. When you consolidate your sequence it will keep create a new master clip and media files of the 10 second portion plus the handles you specify (for transitions and whatnot).
Clips–it copies the clip to the drive you specify and makes a new master clip pointing to it. If you select all your master clips and consolidate them from DriveX to DriveY you will still have the originals on DriveX and new ones on DriveY. You will be taking up twice as much space for the same media because it will be on 2 seperate drives. To remedy this you can choose to delete the original media when you’re done.
Note, titles and imported graphics don’t consolidate (I believe). You just delete the associated media and choose “Rebuild Title Media” then choose the right drive. For imports you choose Batch Import and choose the right drive. I could be wrong though–they might consolidate. But I’m pretty sure they don’t.
Hope this helps clarify, if there was any confusion. There has been some great advice thus far–I would go with MediaSift or MDV. They will move your renders/titles/everything for you, and they’re both free and simple to use programs, and it get it done fast. Search for both on these forums to find links to their sites.
Michael.
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Michael Hancock
March 1, 2007 at 11:15 pm in reply to: OMF files are on drive but won’t re-link with master clip in projectIf all you can do is read from it then it’s likely been NTFS formatted and that’s all you’ll be able to do on a Mac. You need to take the drive to a PC, copy everything off of it to another drive, reformat this drive FAT32, copy everything back on (and hope you don’t have files larger than 2GB, because FAT32 doesn’t allow them), then hook it up to your Mac. It should work then.
Note that whenever you reformat a drive on a PC (I don’t know about a Mac) you will lose everything on it so BACK IT UP FIRST! Just a friendly warning. I just lost all my media drives and hadn’t backed up in a while–I was burned, no need for you to be.
Michael.
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Course will make more dramatic changes, Fine is for doing fine tuning. Your best bet is to play with it a little until you get a result you like. It can make a pretty big change pretty quickly–the hard part is getting it to still sound natural.
Good luck!
Michael
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Open the AudioSuite and apply a Pitch Shift effect on your voice track. Tweak to taste.
Good luck!
Michael.
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If you’ve installed Avid (you have), go to your Avid folder. C:\Program Files\Avid\… You should see a folder called nVidia. The driver for your version of Avid is in there.
First, uninstall your current nVidia drivers. You can do this through Add/Remove programs. Restart. Go to your nVidia folder and run the installer. Restart. Check the readme for your Avid–you might have to tweak the overlay settings, depending on what version of Avid you’re running.
That’s where I’d start. The color difference has been a bit of an issue if you’re not using the right driver. Also, your card isn’t on the certified list so you might have to experiment a little bit with various drivers. Good luck, and let me know if it this works.
Michael.
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What graphics card are you using and what driver for that card? When you see a luminance shift it’s usually a driver related issue–that is, you aren’t using the right one.
Michael
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It should. When you import your Qtime reference file into AE, right click the clip and choose Interpret Footage–>Main (Ctrl+F on a PC), then double check that everything is being read right. For example, that your frame rate is right, your field order is right, and your pixel aspect ratio is right. If not, set it so it is, then you should be fine. I find that if I export a Qtime reference lower field first, AE doesn’t always recognize it. Otherwise it seems to do a fine job.
Michael.