Matthew Schickler
Forum Replies Created
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I’m using a mid-2011 iMac with the new 6970M, so even though it doesn’t say it explicitly, I would guess that it is supported, but we’ll see.
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OpenCL! Great news! Adobe is full speed ahead into the Mac market. Can’t wait to see CS6 running accelerated on my Core i7 with 2 GB AMD graphics card! Breathing a big sigh of relief that I don’t need to switch to Windows some time in the future…
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OK, deleting the Final Cut Projects and Final Cut Events folders has restored my FCPX. I can now export 1080P projects to ProRes 422 faster than real-time on my mid-2011 iMac Core i7 with 2GB NVIDIA card. Also, my CPU cores are now utilized during the export (whereas they mostly sat idle when I was having the performance problem).
When FCPX works correctly, the performance really is amazing on a new iMac. My test sequences included “Bad TV” effect, transitions, and a color correction and I can preview with no rendering (background render is pointless, turn it off!!!) and export to ProRes faster than real-time.
At one point before I deleted everything, the problem got so bad that FCPX claimed it would take 9 hours to export my 1 hour project to ProRes. This has got to be a bug in FCP.
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Matthew Schickler
October 4, 2011 at 10:52 pm in reply to: A documentary about FCPX’s target audience and how they’re disrupting the creative professionI also wonder why Apple, with so much money in the bank, seems resource constrained when it comes to software development.
On the other hand, it does seem like a really nice business opportunity for those small software shops. With some decent programing skill and a little ingenuity, someone should be able to craft a very nice translation tool.
Perhaps this is like asking why Apple opened the App Store to developers instead of creating all of the content themselves? We live in a world where small groups of people or even individuals can have an enormous impact developing software if properly motivated.
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Matthew Schickler
September 21, 2011 at 8:37 pm in reply to: What’s the best way to cut a music video using Final Cut Pro X?If FCPX allowed a hierarchy of connected clips, putting the music in the primary storyline would make perfect sense to me. Then you could add a second storyline attached to the music and tertiary story lines for titles, cut-aways, etc. that follow the video in the secondary storyline. As it stands now, I’m with Mark. I prefer not to waste the primary storyline on something that doesn’t need to be edited.
The approach I have used is to connect the music to my first clip in the primary storyline. In the rare event that you need to put that first clip somewhere else, you can use the “lift from primary storyline” function to convert the first clip to a connected clip and replace it with a gap. The music will remain connected to the gap. Then you can position a new connected clip over the gap and use the “Overwrite to primary storyline option” to push the connected clip onto the primary storyline, which replaces the gap and connects the music to the new first clip.
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I’ve got a 2011 iMac with quad-core i7 CPU, 16 GB of RAM and the 2 GB video card. It also has a thunderbolt port for higher speed external disk access (which I don’t use, Firewire800 works fine for me). For editing, I can’t imagine it running any faster. I can edit 1080p with multiple color corrections, effects, real time scopes, etc. with no perceptible need to render. Of course the transitions and effects do need rendering (which happens automatically in the background as soon as you stop foreground actions) but the un-rendered stuff plays smoothly and it isn’t possible, at least for me, to tell the difference in quality.
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Bánh mì….. mmmmmmm…
… oh yeah, the video was good too.
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Quite muddy. I think they extended the deal recently. Maybe to coincide with Apple’s promised first follow-on release to FCP X (capture some more disgruntled FCP users who were holding out hope for a decent update).
Anyway, I just pulled the trigger on the Adobe deal as a hedge against Apple’s apparent apathy in the editor space. I’ve got the Adobe trial running along side FCP X with no problems so I plan to use both going forward.
Hopefully, Adobe will add Radeon/OpenCL support in the future. Right now, in terms of performance, I have to say that on a new iMac, Premiere cannot hold a candle to Final Cut Pro X. I literally never have to render anything in FCP X. It’s actually pretty amazing but the software is so limited in other ways. In the end, if Adobe doesn’t go all-in on Mac support in the future and the FCP X feature set doesn’t improve, I may be forced to crossgrade my Adobe license and switch back to a Windows PC (ewwwww!!!) with CUDA.
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[stephen knifton] “three more days left on the adobe fifty percent off sale”
Adobe site says the promotion is valid until October 31, no?
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Pinch to zoom is documented in the FCPX user manual but doesn’t actually work. With any luck they will fix the bugs and expand the trackpad’s usefulness in future releases.