Forum Replies Created

Page 28 of 136
  • It’s a result of the compression in the codec – that’s why you don’t see it when using Animation, as it’s essentially an uncompressed codec – which is also why it’s so large. I would try ProRes 422, which is much lighter than Animation but still essentially uncompressed. It really depends on your final delivery target what codec you should use.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 29, 2012 at 4:35 pm in reply to: static starfield in 3d

    You could stop it several ways – I like to add the Drag behavior and keyframe it to create a “bullet-time” freeze effect – you stop the emitter, then swing the camera around.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 29, 2012 at 3:10 pm in reply to: motion 5 keyframes not displaying correctly

    Good


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 29, 2012 at 2:45 pm in reply to: motion 5 keyframes not displaying correctly

    Yes you have to edit them each separately now.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 29, 2012 at 2:07 pm in reply to: static starfield in 3d

    Sure it would – the stars would turn to face the camera, giving the illusion that they are spheres instead of flat discs.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 29, 2012 at 1:28 pm in reply to: static starfield in 3d

    True but you can turn on global 3D so that those flat planes always turn to face the camera, creating the illusion that they have depth


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 29, 2012 at 12:36 pm in reply to: Turning off the annoying control point indicator

    You can’t turn it off. What I do if it’s in the way is to hold down the spacebar, which turns on the Pan tool, then drag in the Canvas so that I can access the control point that it is blocking.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 25, 2012 at 2:57 pm in reply to: Where’s PrimateRT?

    The new Keyer effect in Motion 5 is much, much better and more powerful.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 25, 2012 at 2:57 pm in reply to: Light Transmission

    Unfortunately not – I would love that!


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    October 22, 2012 at 11:37 pm in reply to: What happened to 8 bit, 16 bit, 32 bit?

    No. It’s 64 bit all the time. You can, however, change the render quality and resolution using the pop-up at the top right of the Canvas to improve performance.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

Page 28 of 136

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy