Forum Replies Created

Page 24 of 136
  • Mark Spencer

    January 14, 2013 at 6:33 pm in reply to: Motion 5 stalls system when opening project

    Yes it should work from the Finder. I’d try signing in as a different user account.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 13, 2013 at 10:43 pm in reply to: Motion 5 stalls system when opening project

    Apple certainly looks at what is going on in the forums, but to be sure, you can always send feedback directly:

    https://www.apple.com/feedback/motion.html


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 13, 2013 at 7:59 pm in reply to: Motion 5 stalls system when opening project

    Instead of dragging to the Layers list, try double-clicking the Motion project in the File Browser.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 13, 2013 at 3:41 pm in reply to: Motion 5 stalls system when opening project

    I would trash the app and redownload from the app store. If that doesn’t work, try logging in as a different user to see if it’s related to the user account.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 11, 2013 at 9:07 pm in reply to: Slow RAM Preview in Motion 5

    I certainly wouldn’t use Apple Intermediate or Animation codecs, there is no reason for that at all. The fact is that Motion’s RAM preview playback just doesn’t work the way it’s supposed to (IMHO of course). It *should* play in real time after rendering but often it just doesn’t.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 9, 2013 at 1:37 pm in reply to: Markers

    It doesn’t work that way. You have to choose. Either Build In/Out (one or both) or Loop. Can’t have a loop marker together with Build In or Out.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 4, 2013 at 3:21 am in reply to: Problem with Edge Collision in Motion 5

    If you add a camera and switch to 3D, you can reposition your character by moving the camera.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 3, 2013 at 5:39 am in reply to: Ripple’s Symbolic Link

    Yes please, Paul. Nice of you.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Mark Spencer

    January 2, 2013 at 6:26 pm in reply to: Motion alpha compatibility with FCP7

    Try changing the Alpha interpretation in FCP 7. Command-9 or find the column in the Browser.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Correct, Motion 5 won’t round-trip with FCP 7. In fact, it won’t roundtrip with FCP X either – it just doesn’t work that way anymore – although in many respects, Motion 5 is much more integrated with FCP X than 4 was with 7, because it’s used to create all the titles, transitions, effects, and generators in FCP X. It’s also a complete rewrite and 64bit – but if you are using FCP 7, I’d stick with M4. Btw, I highly recommend FCP X.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

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