Here’s my perspective about why “Classic Hollywood” storytellers are going to be less than enthusiastic about VR. Number one: Director’s of Photography: No chance to be a hero here. “Great Cinematography?” Not so much. Framing: Irrelevant. Lighting? Ah… loved the way they hid the practicals.
Editors: Not much input here. Loved the way they cut from WS to WS.
Directors: More like a theater director (Stage). No much of a chance to flex their visual muscles here. More like herding cats than finely choreographed performances.
You may disagree with me, but because VR downplays the contribution of these classic Hollywood creative positions, it’s my opinion that ultimately, it will NOT be embraced by Hollywood storytellers. Therefore, the success of this new format will rise and fall on the influence, acceptance, and creativity of the gaming world.
Just my thoughts.