Forum Replies Created

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  • Marc Lucas

    November 14, 2013 at 3:24 pm in reply to: Lapel mic cables

    Thanks John, I might turn myself into a terminator then and give it a go:-)

  • Marc Lucas

    September 25, 2013 at 3:41 pm in reply to: Stroke edges

    The bottom stroke is jagged might of been the position of the solid layer in the Comp?
    I have changed the solid now and used a Shape layer and all is fine.

    Thanks for the reply!

  • Marc Lucas

    August 22, 2013 at 11:01 pm in reply to: Crash zoom on EX1

    Thanks thats very helpful!

  • Marc Lucas

    July 25, 2013 at 1:29 pm in reply to: 2 x Sennheiser G2’s

    Thanks

  • Marc Lucas

    July 24, 2013 at 3:34 pm in reply to: Compositing Tags

    I thought I’d sorted the problem but I can only see the solid now in AE but it doesn’t honour the MBP screen movement it just has a single keyframe and doesn’t animate in AE

    Here is the link to the file again

    https://www.dropbox.com/s/x6h9xxfdhyh65jq/End%20MBP%20copy.c4d.zip

  • Marc Lucas

    July 24, 2013 at 2:27 pm in reply to: Compositing Tags

    Sorted

  • Marc Lucas

    July 19, 2013 at 9:58 am in reply to: Pre-Comps

    Thanks for the reply Eric but I had already done that it is a little more problematic than that:-)

    I think I’ve got a better understanding what is going on BUT don’t understand why it has happened. Maybe Todd can help to put me right?

    The text in the and its positions can be seen in Fig_1 & 2 it is facing the camera that I had brought in from C4D after using Extract in the Cineware plugin (I think this might be the route of the confusion?)
    The text is rotated roughly 100 degrees by a Null to give an animation of the text coming in from one of the sides of the screen.
    When I pre Comp the two text layers and Null the text disappears in the main Composition window (Fig_3)
    When I open the pre comp I can see the text and Null but they have some way been rotated 180 degrees because the Z axis seems to be facing the other way (Fig_4)

    Why after pre comping has this happened is it because the co-ordinate systems in both AE & C4D aren’t the same?

    Please find the links to the screen grabs

    https://dl.dropboxusercontent.com/u/2003727/AE%20Grabs.zip

  • Marc Lucas

    July 15, 2013 at 9:46 pm in reply to: ZOOM H4n Material lost on SD Card

    Just to reignite the thread (and because a college has this problem) has anyone actually seen or heard a fix for this?

    Thanks

  • Marc Lucas

    July 9, 2013 at 1:39 pm in reply to: Selecting keyframes

    Thanks

    That easy:-))

  • Marc Lucas

    July 5, 2013 at 9:34 am in reply to: External drive for AE cache

    I know it is a different use case scenario but when working with FCPX you are strongly advised to have all your events and project files on a drive separate to your system drive because when FCPX is trying to reference these files, and they are on the system drive, it make the internal CPU work harder. So with them, and there render files on a separate drive the whole system works more efficiently.
    I was thinking the same for AE if the cache folder was on a separate drive, say a TB drive, the cache would be separate to the system so leaving the system to try and work more efficient. I’m obviously not fully understanding how the whole AE system works but after hearing someone mention they bought a cheap SSD drive solely for use with the AER cache I thought I would ask.

    I hope AE works on something similar to Cineware Proxy, unfortunately I’m only on C4D r12 so can’t take advantage of that yet but I think AE needs that built in sometime in the future?

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