“the easiest way would be to try and keep your 3d camera at the same (or very simialr) angle as the camera that shot the subject… or reshoot the subject with the camera angles you want in the 3d comp.”
I agree. That is what I’d do in the ideal situation. The only catch is that the camera needs to fly around the room in some extreme angles.
Really Railboy? That would be a fantastic little trick! I’ll have to give that a try sometime.