Forum Replies Created

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  • Malcolm Desoto

    October 1, 2007 at 4:20 pm in reply to: workflow order / HVX200

    Makes sense. Thanks.

    And no, it is faster. You’re basically telling the camera to play back twice the amount of frames in the same amount of time. It’s still rolling at 30 fps even if you’re recording 60.

    Now in post, you can slow it down to 30 fps or even 20 and get some decent slow motion footage.

  • Malcolm Desoto

    October 1, 2007 at 4:00 pm in reply to: Kinda OT: Sheer video

    Gotchya!

    Thanks for the input.

  • Malcolm Desoto

    September 29, 2007 at 4:38 pm in reply to: Kinda OT: Sheer video

    okay, it’s a 30 sec spot. I’m using AE Pro 7.

    I always use proxies when possible.

    System specs:

    AMD Dual core 2.8
    Nvidia 7600
    4 GB RAM
    I’ll have to check my preferences again to make sure simultaneous frame rendering is enabled.

    Thanks for the link.

  • Malcolm Desoto

    September 28, 2007 at 11:25 pm in reply to: Making a light streak zoom around text/objects in 3D

    Try, tutorial number 21. It shows you how to make a light streak in 3D space. After you do that, all you have to do is turn on the 3D switch for your text layer.

  • Malcolm Desoto

    September 28, 2007 at 11:24 pm in reply to: Making a light streak zoom around text/objects in 3D

    Try, tutorial number 21. It shows you how to make a light streak in 3D space. After you do that, all you have to do is turn on the 3D switch for your text layer.

  • Malcolm Desoto

    September 28, 2007 at 11:11 pm in reply to: Kinda OT: Sheer video

    Thanks for the clarification.

    The project has alot of 3D elements, particle effects, moving cameras, etc. It was a fairly complex spot with alot of large files ans I was rendering out at full quality with no compression.

    Still, I don’t know if that’s a normal render time.

  • Malcolm Desoto

    September 28, 2007 at 5:17 pm in reply to: exporting issues: URGENT

    sigh…

    That’s embarrassing. I don’t know why I didn’t catch that earlier.

    Thanks for all your help.

  • Malcolm Desoto

    September 28, 2007 at 3:27 pm in reply to: exporting issues: URGENT

    I think I’ve found the problem. It’s a little embarrassing. I was looking through all of my layers one by one and discovered that the camera layer was cut short, right around the place the glitch happened.

    I didn’t think to check this being that it looked fine when I scrubbed through the timeline.

    I’m guessing this is the source of all my woes.

  • Malcolm Desoto

    September 28, 2007 at 3:24 pm in reply to: exporting issues: URGENT

    Thanks for the suggestion Kevin. This is just for client approval.

  • Malcolm Desoto

    September 28, 2007 at 3:22 pm in reply to: exporting issues: URGENT

    Good suggestion Steve. I’ll try that.

    Thanks for the warning Dave!

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