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  • I’m not sure how complex the movement of your line is but there are expressions you can use on the line’s path. But from what you’ve explained I’d probably go with 3D cam tracker/manual Keyframing. Set just a few main keyframes (4 or 5 or less) on the path. make them bezier. Use bezier handles to manipulate & smooth out motion between keyframes. You can add keyframes between the main ones as well if needed. Shouldn’t take more than 5 minutes.

    Maha Mohtaseb
    Freelance Graphic & Motion Designer
    http://www.MahaMohtaseb.com
    Maha@MahaMohtaseb.com
    New York, NY

  • Thanks for the keyboard shortcuts Brian, definitely a big help.

  • Yea, I have to admit I’m very surprised, but the Illustrator suggestion is great– thanks for sharing, Jeremy.

  • Thanks Brian.

  • I understand that. What I meant was if I was to paste 1000 words, I’d have no option but to have one enormous line of text, 1000 words long- What if I want to have 1000 words, divided into 30 lines? No way around that besides doing it manually?

  • I understand that. What I meant was if I was to paste 1000 words, I’d have no option but to have one enormous line of text, 1000 words long? What if I want to have 1000 words, divided into 30 lines? No way around that besides doing it manually?

  • What if I’m pasting text that’s 1000 words long?

  • Maybe there’s a different term for this in C4D?
    This link shows images of what Adobe calls the text “bounding box” (I’m only referring to the images, not the content):

    https://flyingmeat.com/acorn/docs/fonts%20and%20text%20palettes.html

    Is there a similar option to this in C4D?
    Thanks!

  • Hi Brian,

    Thanks for your input, I’m not really using much effects- The collapsed precomps contain mainly shape layers, text, and 1 or 2 vector artwork layers. Almost all layers in the main comp have an opacity of less than 100%. The 3 point lights have diffused shadow darkness, and all objects cast/accept shadows. All 3d layers in the main are motion blurred. I also have one adjustment layer at the very top using Magic Bullet Looks, but that’s about it for effects.

    You’ve mentioned “I have no trouble rendering with many lights on my MBP i7 also with 16 GB, nor on my MBP Core 2 with 8GB of RAM.” Do your objects usually cast/accept shadows? I’m starting to think this problem’s caused by layers accepting/casting shadows.

    I still havent figured out a good render solution, but still doing different render tests.

  • Thanks Dave, your input’s always appreciated.Turning Multiprocessing off still takes a long 20 hours, but at least its actually moving (as opposed to 25 hours and no progress at all).
    However it’s still shocking, I’ve cut the scene down from 10 seconds to 4- so that’s 20 hours for a 4 second scene using only 3 lights. I’ve been doing render tests for days without reaching a decent solution, still trying different things.

    Interesting stuff you mentioned about the computation during render- “With settings like that, you’re asking AE to do a huge amount of computation.” Did you mean shadow casting and collapsing pre-comps settings? I can probably bring everything into the main, and do without the collapsed precomps- would that change anything?

    Also for the first time ever, my render seems to pause when my computer goes into Sleep mode. When I “wake” the computer I notice the elapsed time is the same as just before the computer went into Sleep mode. So i have to change the settings for my computer not to “sleep”. Never happened before this render. Sound a bit odd?

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